Local forecast
RandomRaids local test
Offline 76.164.201.10:28115 checked 3d ago
Current conditions
observed 3d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,339
- top 69%
- Last wipe
- 10d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 09:06 UKSun 18 Oct, 08:06 UTC · 10d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is RandomRaids local test online at the moment, and how consistent is its uptime?
RandomRaids local test is currently offline, with the last sighting 3 days 19 hours ago. It was up for 13 of 168 hours across the last 7 full days, 8% of the time. The first sighting by Rust Wipe Stats was on 17 October 2026.
What location is RandomRaids local test based in?
For RandomRaids local test, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 76.164.201.10:28115.
What Rust version is RandomRaids local test on?
On RandomRaids local test you will find Rust network protocol 2634 and build 167781, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
How should you read the tags on RandomRaids local test?
These are the tags RandomRaids local test publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp2 (Max players): Capacity: 2; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167781 (Build): Build 167781 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does RandomRaids local test appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include RandomRaids local test are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and rules
What map is RandomRaids local test on?
The game generates the map on RandomRaids local test, a procedural one.
Which settings and rules are in force on RandomRaids local test?
The name of RandomRaids local test says nothing about gather rate. Groups fall back to the game's default of 8 players. This server runs survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.
Wipe times
When does RandomRaids local test wipe?
Its rhythm cannot be read yet, as too few of RandomRaids local test's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 10 days 14 hours is how long the current world has been running.
Population
Is RandomRaids local test busy or quiet?
The last time RandomRaids local test was seen was 3 days 19 hours ago; it is offline right now. The average for the past week is 0 players.
How does RandomRaids local test compare with other Rust servers in the rankings?
Player hours over the past week put RandomRaids local test at #15,339, inside the top 69% of all ranked servers.
How to join
How do you get into RandomRaids local test?
Enter client.connect 76.164.201.10:28115 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.