Local forecast
testbuild
Offline 77.50.255.146:28015 checked 4d ago
Current conditions
observed 4d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,290
- top 69%
- Last wipe
- 4d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 12:16 UKSun 25 Oct, 12:16 UTC · 4d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is testbuild online at the moment, and how consistent is its uptime?
Last seen 4 days 11 hours ago, testbuild is offline now. In the last 3 full days it stayed up 0 of 72 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 25 October 2026.
In which location does testbuild sit?
For testbuild, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 77.50.255.146:28015.
What version of Rust is running on testbuild?
Rust network protocol 2635 and build 168909 on Windows is what testbuild runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
Which meaning sits behind each tag on testbuild?
These are the tags testbuild publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): 15 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry testbuild?
These Rust Wipe Stats lists include testbuild: Modded Rust servers and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
Which map is in use on testbuild?
The game generates the map on testbuild, a procedural one.
What settings does testbuild use, and what rules does it enforce?
No gather rate appears in the name testbuild. The default of 8 players is the group limit here. This server runs survival, gather, build, raid: the standard game. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. This server has VAC switched on.
Wipe times
When does testbuild wipe?
The record of testbuild's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 11 hours.
What happens on testbuild when wipe day arrives?
The average peak across its recent wipes was 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Player counts
Is testbuild busy or quiet?
The last time testbuild was seen was 4 days 11 hours ago; it is offline right now. Over seven days to now, 0 players on average.
What position does testbuild hold among Rust servers?
Player hours over the past week put testbuild at #15,290, inside the top 69% of all ranked servers.
Getting in
How do you get into testbuild?
Open the console in Rust with F1, then type client.connect 77.50.255.146:28015 to join. On this page, Launch Rust does the same through Steam.