Local forecast
DV_Play|QUEST|TP|ANTIOFFLINERAID
Online 77.82.85.190:28015 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #9,230
- top 41%
- Last wipe
- 14d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does DV_Play|QUEST|TP|ANTIOFFLINERAID run?
Across the last 48 hours the average was 468 server fps, with a floor of 468. The world held as many as 43,026 entities, buildings and deployables included. Memory use reached 1,279 MB at its peak. Players feel lag when fps drops and the entity count climbs.
Is DV_Play|QUEST|TP|ANTIOFFLINERAID online at the moment, and how consistent is its uptime?
Right now DV_Play|QUEST|TP|ANTIOFFLINERAID is up and running. Its reported uptime shows a restart about 12 minutes ago. It was up for 43 of 168 hours across the last 7 full days, 26% of the time. The first sighting by Rust Wipe Stats was on 14 October 2026.
In which location does DV_Play|QUEST|TP|ANTIOFFLINERAID sit?
For DV_Play|QUEST|TP|ANTIOFFLINERAID, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 77.82.85.190:28015 is its address.
What version of Rust is running on DV_Play|QUEST|TP|ANTIOFFLINERAID?
On DV_Play|QUEST|TP|ANTIOFFLINERAID you will find Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
Which meaning sits behind each tag on DV_Play|QUEST|TP|ANTIOFFLINERAID?
These are the tags DV_Play|QUEST|TP|ANTIOFFLINERAID publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does DV_Play|QUEST|TP|ANTIOFFLINERAID appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include DV_Play|QUEST|TP|ANTIOFFLINERAID: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
What map is DV_Play|QUEST|TP|ANTIOFFLINERAID on?
The game generates the map on DV_Play|QUEST|TP|ANTIOFFLINERAID, procedural, size 3,000, seed 618226138. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on DV_Play|QUEST|TP|ANTIOFFLINERAID?
The name of DV_Play|QUEST|TP|ANTIOFFLINERAID says nothing about gather rate. The default of 8 players is the group limit here. This server runs survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. This server has VAC switched on.
Wipe schedule
On what schedule does DV_Play|QUEST|TP|ANTIOFFLINERAID wipe?
Too few wipes on DV_Play|QUEST|TP|ANTIOFFLINERAID are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 14 days 22 hours.
Player counts
How many players does DV_Play|QUEST|TP|ANTIOFFLINERAID hold?
Out of 50 slots, DV_Play|QUEST|TP|ANTIOFFLINERAID has 0 filled right now. Averaged over seven days: 0 players, peaking at 1. At 08:00 UTC it was busiest over the past 48 hours, averaging 1 players.
What position does DV_Play|QUEST|TP|ANTIOFFLINERAID hold among Rust servers?
Player hours over the past week put DV_Play|QUEST|TP|ANTIOFFLINERAID at #9,230, inside the top 41% of all ranked servers.
Getting in
How do you get into DV_Play|QUEST|TP|ANTIOFFLINERAID?
Open the console in Rust with F1, then type client.connect 77.82.85.190:28015 to join. On this page, Launch Rust does the same through Steam.