Local forecast
[DEV] Blackout Monument Event Testserver
Offline 77.90.144.100:28015 checked 6d ago
Current conditions
observed 6d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,327
- top 69%
- Last wipe
- 8d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is [DEV] Blackout Monument Event Testserver online at the moment, and how consistent is its uptime?
[DEV] Blackout Monument Event Testserver is currently offline, with the last sighting 6 days 1 hours ago. In the last 7 full days it stayed up 5 of 168 hours, 3% of the time. The first sighting by Rust Wipe Stats was on 21 October 2026.
In which location does [DEV] Blackout Monument Event Testserver sit?
No region is published by [DEV] Blackout Monument Event Testserver. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 77.90.144.100:28015 is its address.
What version of Rust is running on [DEV] Blackout Monument Event Testserver?
Rust network protocol 2634 and build 167781 on Windows is what [DEV] Blackout Monument Event Testserver runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
How should you read the tags on [DEV] Blackout Monument Event Testserver?
The server browser reads these tags from [DEV] Blackout Monument Event Testserver: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167781 (Build): Build 167781 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry [DEV] Blackout Monument Event Testserver?
[DEV] Blackout Monument Event Testserver appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
What map is [DEV] Blackout Monument Event Testserver on?
A procedural map, generated by the game, runs on [DEV] Blackout Monument Event Testserver.
Which settings and rules are in force on [DEV] Blackout Monument Event Testserver?
The name of [DEV] Blackout Monument Event Testserver says nothing about gather rate. No group setting is published, so the game default of 8 players applies. survival is the game mode, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Carbon. Valve anti-cheat (VAC) is off on this server.
Wipe times
Which days and times does [DEV] Blackout Monument Event Testserver schedule its wipes for?
Its rhythm cannot be read yet, as too few of [DEV] Blackout Monument Event Testserver's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 8 days 19 hours.
Player counts
What sort of population does [DEV] Blackout Monument Event Testserver carry?
At this moment [DEV] Blackout Monument Event Testserver is down, having last been seen 6 days 1 hours ago. The seven-day average stands at 0 players.
Where does [DEV] Blackout Monument Event Testserver sit in the rankings?
Ranked #15,327 on seven-day player hours, [DEV] Blackout Monument Event Testserver is in the top 69% of all ranked servers.
How to join
What steps let you join [DEV] Blackout Monument Event Testserver?
Two ways in: press F1 and enter client.connect 77.90.144.100:28015, or join from this page with Launch Rust, which opens Steam and connects you.