Local forecast
Development Server
Offline 78.126.161.121:28015 checked 28d ago
Current conditions
observed 28d agoplayers now
100% full
- 7-day average
- 0
- peak –
- Rank
- #14,392
- top 60%
- Last wipe
- 31d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 15:50 UKSun 27 Sep, 14:50 UTC · 31d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is Development Server, and is it online now?
Last seen 28 days 2 hours ago, Development Server is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 27 September 2026.
Where does Development Server run from?
No region is published by Development Server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 78.126.161.121:28015 is its address.
What Rust version is Development Server on?
Rust network protocol 2633 and build 165217 on Windows is what Development Server runs. To join you need the same protocol, and Steam handles the update.
Server tags
What do Development Server's tags tell you?
For the game's server browser, Development Server publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp1 (Max players): 1 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs165217 (Build): Game build: 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry Development Server?
These Rust Wipe Stats lists include Development Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
Which map is in use on Development Server?
A procedural map, generated by the game, runs on Development Server.
What settings does Development Server use, and what rules does it enforce?
Gather rate is not given in the name for Development Server. No group setting is published, so the game default of 8 players applies. It plays as survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe days
Which days and times does Development Server schedule its wipes for?
Too few wipes on Development Server are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 31 days 3 hours is how long the current world has been running.
What happens on Development Server when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd hit its peak.
Player counts
What sort of population does Development Server carry?
At this moment Development Server is down, having last been seen 28 days 2 hours ago.
How does Development Server compare with other Rust servers in the rankings?
The last seven days of player hours rank Development Server at #14,392, in the top 60% of ranked servers.
How to join
How do you get into Development Server?
Enter client.connect 78.126.161.121:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.