Local forecast
S-PLAYERS Test
Offline 78.80.85.125:28015 checked 6d ago
Current conditions
observed 6d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,353
- top 69%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is S-PLAYERS Test, and is it online now?
Last seen 6 days 7 hours ago, S-PLAYERS Test is offline now. In the last 7 full days it stayed up 20 of 168 hours, 12% of the time. On 4 October 2026 it was first recorded by Rust Wipe Stats.
What location is S-PLAYERS Test based in?
No region is published by S-PLAYERS Test. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 78.80.85.125:28015 is its address.
What version of Rust is running on S-PLAYERS Test?
Rust network protocol 2634 and build 166652 on Linux is what S-PLAYERS Test runs. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
What do S-PLAYERS Test's tags tell you?
The server browser reads these tags from S-PLAYERS Test: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs166652 (Build): It runs game build 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does S-PLAYERS Test appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include S-PLAYERS Test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
Which map is in use on S-PLAYERS Test?
The game generates the map on S-PLAYERS Test, a procedural one.
Which settings and rules are in force on S-PLAYERS Test?
Gather rate is not given in the name for S-PLAYERS Test. No group setting is published, so the game default of 8 players applies. survival is the game mode, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe days
Which days and times does S-PLAYERS Test schedule its wipes for?
Too few wipes on S-PLAYERS Test are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 24 days 4 hours.
Player counts
Is S-PLAYERS Test busy or quiet?
S-PLAYERS Test is offline at the moment; the last sighting was 6 days 7 hours ago. The average for the past week is 0 players.
What position does S-PLAYERS Test hold among Rust servers?
Ranked #15,353 on seven-day player hours, S-PLAYERS Test is in the top 69% of all ranked servers.
Join the server
What steps let you join S-PLAYERS Test?
Open the console in Rust with F1, then type client.connect 78.80.85.125:28015 to join. On this page, Launch Rust does the same through Steam.