Local forecast
Hunter's Cove
Offline 79.127.254.131:28015 checked 12h ago
Current conditions
observed 12h agoplayers now
100% full
- 7-day average
- 1
- peak 1
- Rank
- #8,356
- top 37%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 02:52 UKMon 26 Oct, 02:52 UTC · 3d ago | 1 | – | running | 1 |
| Tue 20 Oct, 03:54 UKTue 20 Oct, 02:54 UTC · 9d ago | 1 | held half | 6 days | 1 |
| Sat 17 Oct, 03:31 UKSat 17 Oct, 02:31 UTC · 12d ago | 1 | held half | 3 days | 1 |
| Thu 15 Oct, 23:27 UKThu 15 Oct, 22:27 UTC · 13d ago | 1 | – | 1.2 days | 1 |
| Thu 1 Oct, 01:34 UKThu 1 Oct, 00:34 UTC · 28d ago | 1 | – | 16.1 days | 1 |
| Tue 29 Sep, 23:54 UKTue 29 Sep, 22:54 UTC · 29d ago | 1 | – | 1.1 days | 1 |
| Tue 29 Sep, 07:47 UKTue 29 Sep, 06:47 UTC · 30d ago | 1 | – | 0.7 days | 1 |
| Fri 25 Sep, 06:48 UKFri 25 Sep, 05:48 UTC · 34d ago | – | – | 4 days | 1 |
| Thu 24 Sep, 02:03 UKThu 24 Sep, 01:03 UTC · 35d ago | – | – | 1.2 days | 0 |
| Sat 12 Sep, 03:23 UKSat 12 Sep, 02:23 UTC · 47d ago | – | – | 11.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is Hunter's Cove, and is it online now?
Last seen 12 hours ago, Hunter's Cove is offline now. In the last 7 full days it stayed up 7 of 168 hours, 4% of the time. The first sighting by Rust Wipe Stats was on 17 September 2026.
What location is Hunter's Cove based in?
For Hunter's Cove, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 79.127.254.131:28015.
What version of Rust is running on Hunter's Cove?
Rust network protocol 2635 and build 168909 on Windows is what Hunter's Cove runs. Steam updates your game for you; the protocol must match to join.
Lists and tags
What do Hunter's Cove's tags tell you?
These are the tags Hunter's Cove publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp1 (Max players): 1 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry Hunter's Cove?
These Rust Wipe Stats lists include Hunter's Cove: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
What settings does Hunter's Cove use, and what rules does it enforce?
No gather rate appears in the name Hunter's Cove. No group setting is published, so the game default of 8 players applies. survival is the game mode, gather, build, raid: the standard game. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. This server has VAC switched on.
Wipe times
Which days and times does Hunter's Cove schedule its wipes for?
Hunter's Cove keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 3 days 13 hours is how long the current world has been running.
What happens on Hunter's Cove when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
Player counts
How many players does Hunter's Cove hold?
Hunter's Cove is offline at the moment; the last sighting was 12 hours ago. Averaged over seven days: 1 players, peaking at 1. At 03:00 UTC it was busiest over the past 48 hours, averaging 1 players.
What position does Hunter's Cove hold among Rust servers?
The last seven days of player hours rank Hunter's Cove at #8,356, in the top 37% of ranked servers.
How to join
What steps let you join Hunter's Cove?
Open the console in Rust with F1, then type client.connect 79.127.254.131:28015 to join. On this page, Launch Rust does the same through Steam.