Local forecast
insprd local test
Offline 80.187.121.122:28015 checked 41d ago
Current conditions
observed 41d agoplayers now
10% full
- 7-day average
- 0
- peak –
- Rank
- #13,355
- no region published
- Last wipe
- 45d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is insprd local test online at the moment, and how consistent is its uptime?
Right now insprd local test is down; the last sighting was 41 days 12 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
Where does insprd local test run from?
No region is published by insprd local test. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 80.187.121.122:28015.
What Rust version is insprd local test on?
Rust network protocol 2633 and build 163794 on Windows is what insprd local test runs. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
What do insprd local test's tags tell you?
These are the tags insprd local test publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): It holds 10 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry insprd local test?
These Rust Wipe Stats lists include insprd local test: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is in use on insprd local test?
A procedural map, generated by the game, runs on insprd local test.
What settings does insprd local test use, and what rules does it enforce?
The name of insprd local test says nothing about gather rate. No group setting is published, so the game default of 8 players applies. This server runs survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. This server has VAC switched on.
Wipe days
On what schedule does insprd local test wipe?
The record of insprd local test's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 45 days 18 hours.
Player counts
Is insprd local test busy or quiet?
The last time insprd local test was seen was 41 days 12 hours ago; it is offline right now.
Where does insprd local test sit in the rankings?
The last seven days of player hours rank insprd local test at #13,355, in the top – of ranked servers.
How to join
What do you do to join insprd local test?
Two ways in: press F1 and enter client.connect 80.187.121.122:28015, or join from this page with Launch Rust, which opens Steam and connects you.