Local forecast
TEST
Offline 80.237.93.157:28015 checked 10d ago
Current conditions
observed 10d agoplayers now
10% full
- 7-day average
- 0
- peak –
- Rank
- #13,012
- top 59%
- Last wipe
- 12d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 14:24 UKFri 16 Oct, 13:24 UTC · 12d ago | 2 | – | running | 1 |
| Sat 10 Oct, 18:49 UKSat 10 Oct, 17:49 UTC · 18d ago | 4 | held half | 5.8 days | 2 |
| Thu 8 Oct, 11:15 UKThu 8 Oct, 10:15 UTC · 20d ago | 3 | held half | 2.3 days | 0 |
| Wed 7 Oct, 17:54 UKWed 7 Oct, 16:54 UTC · 21d ago | 2 | – | 0.7 days | 0 |
| Sun 27 Sep, 22:55 UKSun 27 Sep, 21:55 UTC · 31d ago | 2 | halved by day 4 | 9.8 days | 0 |
| Sat 26 Sep, 17:38 UKSat 26 Sep, 16:38 UTC · 32d ago | 6 | – | 1.2 days | 3 |
| Fri 25 Sep, 13:22 UKFri 25 Sep, 12:22 UTC · 33d ago | 6 | – | 1.2 days | 0 |
| Wed 23 Sep, 19:18 UKWed 23 Sep, 18:18 UTC · 35d ago | 2 | – | 1.8 days | 0 |
| Sat 19 Sep, 07:52 UKSat 19 Sep, 06:52 UTC · 39d ago | 5 | halved by day 2 | 4.5 days | 1 |
| Fri 18 Sep, 17:51 UKFri 18 Sep, 16:51 UTC · 40d ago | 5 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is TEST, and is it online now?
TEST is currently offline, with the last sighting 10 days 12 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 18 September 2026.
What location is TEST based in?
No region is published by TEST. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 80.237.93.157:28015.
What version of Rust is running on TEST?
On TEST you will find Rust network protocol 2634 and build 166652, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Server tags
What do TEST's tags tell you?
These are the tags TEST publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs166652 (Build): Build 166652 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry TEST?
These Rust Wipe Stats lists include TEST: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
What map is TEST on?
A procedural map, generated by the game, runs on TEST.
Which settings and rules are in force on TEST?
Gather rate is not given in the name for TEST. The default of 8 players is the group limit here. This server runs survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is disabled.
Wipe days
Which days and times does TEST schedule its wipes for?
No next wipe can be predicted for TEST: it wipes at irregular times. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 15 hours.
What should you expect from wipe day on TEST?
At their busiest, its recent wipes averaged 3 players. Peak numbers on the latest wipe arrived 22 hours after the reset. Half the peak or more lasted to the next wipe in 67% of its recent wipes. When it did not hold, the crowd dropped under half by day 4.
Population history
Is TEST busy or quiet?
At this moment TEST is down, having last been seen 10 days 12 hours ago.
How does TEST compare with other Rust servers in the rankings?
Ranked #13,012 on seven-day player hours, TEST is in the top 59% of all ranked servers.
How to join
What steps let you join TEST?
Open the console in Rust with F1, then type client.connect 80.237.93.157:28015 to join. On this page, Launch Rust does the same through Steam.