Local forecast
Olo testing
Offline 80.57.92.220:25565 checked 19d ago
Current conditions
observed 19d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,849
- top 72%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:34 UK FWThu 1 Oct, 18:34 UTC · 27d ago | 2 | – | running | 1 |
| Sun 27 Sep, 12:18 UKSun 27 Sep, 11:18 UTC · 32d ago | 2 | held half | 4.3 days | 1 |
| Sat 26 Sep, 16:27 UKSat 26 Sep, 15:27 UTC · 33d ago | 2 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is Olo testing, and is it online now?
Right now Olo testing is down; the last sighting was 19 days 20 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 26 September 2026 it was first recorded by Rust Wipe Stats.
Where does Olo testing run from?
No region is published by Olo testing. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 80.57.92.220:25565 is its address.
What Rust version is Olo testing on?
On Olo testing you will find Rust network protocol 2634 and build 166586, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
Which meaning sits behind each tag on Olo testing?
For the game's server browser, Olo testing publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp2 (Max players): Capacity: 2; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): It runs game build 166586; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry Olo testing?
The Rust Wipe Stats lists that include Olo testing are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is in use on Olo testing?
The map is procedural, generated by the game on Olo testing.
Which settings and rules are in force on Olo testing?
No gather rate appears in the name Olo testing. Groups fall back to the game's default of 8 players. This server runs survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
On what schedule does Olo testing wipe?
Olo testing keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 23 hours.
What should you expect from wipe day on Olo testing?
At their busiest, its recent wipes averaged 2 players. 20 hours after the latest wipe, the crowd hit its peak. 100% of recent wipes kept more than half the peak until the next wipe.
Population history
What sort of population does Olo testing carry?
Olo testing is offline at the moment; the last sighting was 19 days 20 hours ago.
What position does Olo testing hold among Rust servers?
Player hours over the past week put Olo testing at #15,849, inside the top 72% of all ranked servers.
Join the server
What do you do to join Olo testing?
Enter client.connect 80.57.92.220:25565 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.