Local forecast
DimaRND_Rust
Offline 80.80.98.141:28015 checked 11d ago
Current conditions
observed 11d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,275
- top 70%
- Last wipe
- 16d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 20:27 UKMon 12 Oct, 19:27 UTC · 16d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is DimaRND_Rust online at the moment, and how consistent is its uptime?
Last seen 11 days 3 hours ago, DimaRND_Rust is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 11 October 2026.
What location is DimaRND_Rust based in?
There is no published region for DimaRND_Rust. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 80.80.98.141:28015 is its address.
What version of Rust is running on DimaRND_Rust?
On DimaRND_Rust you will find Rust network protocol 2634 and build 167398, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Server tags
Which meaning sits behind each tag on DimaRND_Rust?
These are the tags DimaRND_Rust publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): 20 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167398 (Build): Game build: 167398; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry DimaRND_Rust?
These Rust Wipe Stats lists include DimaRND_Rust: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
What map is DimaRND_Rust on?
DimaRND_Rust runs a procedural map of size 4,500, seed 1872944127, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does DimaRND_Rust use, and what rules does it enforce?
No gather rate appears in the name DimaRND_Rust. The default of 8 players is the group limit here. survival is the game mode, the usual game of gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe times
When does DimaRND_Rust wipe?
Its rhythm cannot be read yet, as too few of DimaRND_Rust's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 16 days 21 hours.
What happens on DimaRND_Rust when wipe day arrives?
Its recent wipes drew an average peak of 2 players. The crowd on the latest wipe reached its high 0 hours in.
Player counts
How many players does DimaRND_Rust hold?
The last time DimaRND_Rust was seen was 11 days 3 hours ago; it is offline right now.
Where does DimaRND_Rust sit in the rankings?
Ranked #15,275 on seven-day player hours, DimaRND_Rust is in the top 70% of all ranked servers.
How to join
How do you get into DimaRND_Rust?
Enter client.connect 80.80.98.141:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.