Rust Wipe StatsWipe forecast
Now 32,155 players 11,637 servers 71 fresh wipes in 3 h

Local forecast · EU

PVE/P Tacs 10x Modded Rust Custom Stacks SkillTree RaidBases

Online EU 81.106.94.105:28015 checked 10m ago

10x biweekly wipes moddedoxidepve

Current conditions

observed 10m ago
0 / 100
players now
Empty H 8 · avg 2 7-day high and average

0% full

7-day average
2
peak 8
Rank
#2,265
top 10% · #873 in EU
Last wipe
11d ago
biweekly schedule
Next wipe
7d 14h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

from its schedule tag

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 14h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 14h FW
  2. Sat 7 Nov 01:53 UK · 01:53 UTC 8d 21h
  3. Sat 21 Nov 01:53 UK · 01:53 UTC 22d 21h
  4. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 14h FW
  5. Sat 5 Dec 01:53 UK · 01:53 UTC 36d 21h

Players

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

02040608005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 30% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 14h. The force wipe · high confidence

5.6 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
7
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctSat 17 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 15 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 02:53 UKSat 24 Oct, 01:53 UTC · 5d ago 6 – running 1
Fri 23 Oct, 20:23 UKFri 23 Oct, 19:23 UTC · 5d ago 6 – 0.3 days 1
Sat 17 Oct, 16:35 UKSat 17 Oct, 15:35 UTC · 11d ago 9 held half 6.2 days 3
Fri 9 Oct, 15:34 UKFri 9 Oct, 14:34 UTC · 19d ago 7 held half 8 days 0
Tue 6 Oct, 18:20 UKTue 6 Oct, 17:20 UTC · 22d ago 6 held half 2.9 days 6
Thu 1 Oct, 18:53 UK FWThu 1 Oct, 17:53 UTC · 27d ago 9 held half 5 days 2
Thu 17 Sep, 19:04 UKThu 17 Sep, 18:04 UTC · 41d ago 7 halved by day 7 14 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| EU · groups of 15+ · 10x · biweekly · 54 on average
29/ 100
[EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBases EU · groups of 15+ · 10x · biweekly · 19 on average
9/ 100
[EU] RustValley 10x PVE |#3| Legendary Weapons|RaidableBases EU · groups of 15+ · 10x · biweekly · 9 on average
0/ 100
[TR/EU] Atak 10x Pve|Zombie|Raidbase|Skill|Epic|Events|Boss EU · groups of 8+ · 10x · biweekly · 8 on average
2/ 100
[EU] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | EPIC TOOLS EU · groups of 8+ · 10x · biweekly · 4 on average
5/ 100
[EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly EU · groups of 30+ · 10x · biweekly · 2 on average
1/ 50

Quick answers

from the figures on this page

About the server

Does PVE/P Tacs 10x Modded Rust Custom Stacks SkillTree RaidBases hold a steady performance?

Server fps averaged 58 in the last 48 hours; the lowest was 10. The world held as many as 263,593 entities, buildings and deployables included. At most it drew 5,999 MB of memory. Players feel lag when fps drops and the entity count climbs.

Is PVE/P Tacs 10x Modded Rust Custom Stacks SkillTree RaidBases online at the moment, and how consistent is its uptime?

As of now, PVE/P Tacs 10x Modded Rust Custom Stacks SkillTree RaidBases is online. The uptime it reports puts the last restart about 19 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

What location is PVE/P Tacs 10x Modded Rust Custom Stacks SkillTree RaidBases based in?

The EU tag places PVE/P Tacs 10x Modded Rust Custom Stacks SkillTree RaidBases in Europe, as it lists itself. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 81.106.94.105:28015.

What version of Rust is running on PVE/P Tacs 10x Modded Rust Custom Stacks SkillTree RaidBases?

On PVE/P Tacs 10x Modded Rust Custom Stacks SkillTree RaidBases you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

Who is behind PVE/P Tacs 10x Modded Rust Custom Stacks SkillTree RaidBases?

PVE/P Tacs 10x Modded Rust Custom Stacks SkillTree RaidBases and 1 other server we track all publish a homeonmypc.uk hostname, so the same operator most likely runs them.

How should you read the tags on PVE/P Tacs 10x Modded Rust Custom Stacks SkillTree RaidBases?

The server browser reads these tags from PVE/P Tacs 10x Modded Rust Custom Stacks SkillTree RaidBases: gmrust (Game mode): Standard survival, the Rust way; mp100 (Max players): Capacity: 100; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^b (Biweekly): A wipe falls every other week; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game; modded (Modded): Modded is its category, with plugins or settings changing the game; EU (Europe): The server browser puts it under Europe. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does PVE/P Tacs 10x Modded Rust Custom Stacks SkillTree RaidBases appear among the Rust Wipe Stats lists and filters?

PVE/P Tacs 10x Modded Rust Custom Stacks SkillTree RaidBases appears in the following Rust Wipe Stats lists: 10x Rust servers, Rust servers in Europe, Modded Rust servers and Rust PvE servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

Rules and settings

What map is PVE/P Tacs 10x Modded Rust Custom Stacks SkillTree RaidBases on?

The game generates the map on PVE/P Tacs 10x Modded Rust Custom Stacks SkillTree RaidBases, procedural, size 5,000, seed 1403708994. The same map comes from the same size and seed, and RustMaps shows it from this page. You will see the map named Tacmans Generated Map.

What settings does PVE/P Tacs 10x Modded Rust Custom Stacks SkillTree RaidBases use, and what rules does it enforce?

PVE/P Tacs 10x Modded Rust Custom Stacks SkillTree RaidBases sets gather at 10x, according to its own name. No group setting is published, so the game default of 8 players applies. It plays as pve, no combat between players. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe days

On what schedule does PVE/P Tacs 10x Modded Rust Custom Stacks SkillTree RaidBases wipe?

Too few of PVE/P Tacs 10x Modded Rust Custom Stacks SkillTree RaidBases's wipes are on record for the schedule to be confirmed, so its tag guides the prediction. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The current map and world began 11 days 13 hours. A fortnightly wipe schedule appears in its tags.

What should you expect from wipe day on PVE/P Tacs 10x Modded Rust Custom Stacks SkillTree RaidBases?

Its recent wipes drew an average peak of 7 players. Peak numbers on the latest wipe arrived 15 hours after the reset. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Player counts

What sort of population does PVE/P Tacs 10x Modded Rust Custom Stacks SkillTree RaidBases carry?

The live count for PVE/P Tacs 10x Modded Rust Custom Stacks SkillTree RaidBases: 0 players, with 100 slots in total. The seven-day average is 2 players, with a peak of 8. Its busiest point in the last 48 hours was 09:00 UTC, averaging 3 players.

Where does PVE/P Tacs 10x Modded Rust Custom Stacks SkillTree RaidBases sit in the rankings?

Seven-day player hours place PVE/P Tacs 10x Modded Rust Custom Stacks SkillTree RaidBases at #2,265, inside the top 10% of ranked servers and at #873 in Europe.

Join the server

What do you do to join PVE/P Tacs 10x Modded Rust Custom Stacks SkillTree RaidBases?

Enter client.connect 81.106.94.105:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at https://homeonmypc.uk/rust-server/index.html.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z,modded

Game

gmrust
Game mode Standard survival, the Rust way.
mp100
Max players Capacity: 100.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^b
Biweekly A wipe falls every other week.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.
modded
Modded Modded is its category, with plugins or settings changing the game.

Region

EU
Europe The server browser puts it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.