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Local forecast

RustTrain - Private Training Grounds

Online 81.196.159.177:28015 checked 8m ago

moddedoxide

Current conditions

observed 8m ago
0 / 10
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#9,410
top 42%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeakWipe
00.250.50.75103:0010:0018:0001:0009:0000:00Wiped Tue 27 Oct, 08:48 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020003:0010:0018:0001:0009:0000:00Wiped Tue 27 Oct, 08:48 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 08:48 UKTue 27 Oct, 08:48 UTC · 1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 155 on average
28/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
32/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
17/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
4/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
2/ 1000

Quick answers

from the figures on this page

Server facts

How smoothly does RustTrain - Private Training Grounds run?

Server fps averaged 126 in the last 48 hours; the lowest was 70. At its peak the world had 209,360 entities, counting buildings, deployables and the rest. At most it drew 4,499 MB of memory. Players feel lag when fps drops and the entity count climbs.

How reliable is RustTrain - Private Training Grounds, and is it online now?

You will find RustTrain - Private Training Grounds online at the moment. Its reported uptime shows a restart about 3 hours ago. It was up for 40 of 48 hours across the last 2 full days, 83% of the time. It came to Rust Wipe Stats's notice first on 26 October 2026.

What location is RustTrain - Private Training Grounds based in?

There is no published region for RustTrain - Private Training Grounds. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 81.196.159.177:28015.

What Rust version is RustTrain - Private Training Grounds on?

Rust network protocol 2635 and build 168909 on Windows is what RustTrain - Private Training Grounds runs. The protocol must match for you to join, and Steam keeps it updated.

Server tags

What do RustTrain - Private Training Grounds's tags tell you?

The server browser reads these tags from RustTrain - Private Training Grounds: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does RustTrain - Private Training Grounds appear among the Rust Wipe Stats lists and filters?

RustTrain - Private Training Grounds appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and rules

What map is RustTrain - Private Training Grounds on?

A procedural map of size 6,000 with seed 1337, generated by the game, runs on RustTrain - Private Training Grounds. From this page RustMaps opens it, since equal size and seed give an equal map. The map goes by Custom Map.

What settings does RustTrain - Private Training Grounds use, and what rules does it enforce?

The name of RustTrain - Private Training Grounds says nothing about gather rate. No group setting is published, so the game default of 8 players applies. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

When does RustTrain - Private Training Grounds wipe?

Too few wipes on RustTrain - Private Training Grounds are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 41 hours.

Population history

How many players does RustTrain - Private Training Grounds hold?

The live count for RustTrain - Private Training Grounds: 0 players, with 10 slots in total. The seven-day average is 0 players, with a peak of 1. At 09:00 UTC it was busiest over the past 48 hours, averaging 1 players.

What position does RustTrain - Private Training Grounds hold among Rust servers?

Ranked #9,410 on seven-day player hours, RustTrain - Private Training Grounds is in the top 42% of all ranked servers.

Join the server

What do you do to join RustTrain - Private Training Grounds?

Enter client.connect 81.196.159.177:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp10
Max players Capacity: 10.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build It runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.