Rust Wipe StatsWipe forecast
Now 51,920 players 11,693 servers 106 fresh wipes in 3 h

Local forecast

Test Server (CoreCLR)

Offline 81.196.215.13:28035 checked 12h ago

moddedoxide

Current conditions

observed 12h ago
1 / 3
players now
Offline H 1 · avg 1 7-day high and average

33% full

7-day average
1
peak 1
Rank
#8,854
top 40%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeakWipe
00.250.50.75120:0023:0008:0011:0012:0014:00Wiped Wed 28 Oct, 20:41 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Oct29 Oct30 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.5 days
usual gap
between real wipes

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 08:44 UKThu 29 Oct, 08:44 UTC · 17h ago – – running 0
Wed 28 Oct, 20:46 UKWed 28 Oct, 20:46 UTC · 1d ago – – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
14/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
127/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 121 on average
35/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
8/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average
36/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average
136/ 200

Quick answers

from the figures on this page

Server facts

How reliable is Test Server (CoreCLR), and is it online now?

Right now Test Server (CoreCLR) is down; the last sighting was 12 hours ago. In the last 1 full day it stayed up 6 of 24 hours, 25% of the time. It came to Rust Wipe Stats's notice first on 28 October 2026.

What location is Test Server (CoreCLR) based in?

For Test Server (CoreCLR), no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 81.196.215.13:28035 is its address.

What version of Rust is running on Test Server (CoreCLR)?

On Test Server (CoreCLR) you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.

Server tags

Which meaning sits behind each tag on Test Server (CoreCLR)?

For the game's server browser, Test Server (CoreCLR) publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp3 (Max players): Capacity: 3; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry Test Server (CoreCLR)?

Test Server (CoreCLR) appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Map and rules

Which map is in use on Test Server (CoreCLR)?

A procedural map, generated by the game, runs on Test Server (CoreCLR).

What settings does Test Server (CoreCLR) use, and what rules does it enforce?

The name of Test Server (CoreCLR) says nothing about gather rate. The default of 8 players is the group limit here. survival is the game mode, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe days

Which days and times does Test Server (CoreCLR) schedule its wipes for?

The record of Test Server (CoreCLR)'s wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 29 hours is how long the current world has been running.

Player counts

Is Test Server (CoreCLR) busy or quiet?

At this moment Test Server (CoreCLR) is down, having last been seen 12 hours ago. The seven-day average is 1 players, with a peak of 1. The last 48 hours peak at 11:00 UTC, when the average was 1 players.

What position does Test Server (CoreCLR) hold among Rust servers?

Ranked #8,854 on seven-day player hours, Test Server (CoreCLR) is in the top 40% of all ranked servers.

How to join

What do you do to join Test Server (CoreCLR)?

Open the console in Rust with F1, then type client.connect 81.196.215.13:28035 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp3
Max players Capacity: 3.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build It runs game build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.