Local forecast
pllm-test-1
Offline 81.27.69.176:28115 checked 6d ago
Current conditions
observed 6d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,310
- top 69%
- Last wipe
- 6d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 03:49 UKFri 23 Oct, 02:49 UTC · 6d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is pllm-test-1, and is it online now?
Right now pllm-test-1 is down; the last sighting was 6 days 16 hours ago. It was up for 0 of 120 hours across the last 5 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 23 October 2026.
In which location does pllm-test-1 sit?
No region is published by pllm-test-1. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 81.27.69.176:28115 is its address.
What Rust version is pllm-test-1 on?
On pllm-test-1 you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
What do pllm-test-1's tags tell you?
These are the tags pllm-test-1 publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp4 (Max players): It holds 4 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework it runs. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does pllm-test-1 appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include pllm-test-1: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Map and rules
Which map is in use on pllm-test-1?
The game generates the map on pllm-test-1, a procedural one.
What settings does pllm-test-1 use, and what rules does it enforce?
Gather rate is not given in the name for pllm-test-1. The default of 8 players is the group limit here. This server runs survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
On what schedule does pllm-test-1 wipe?
Its rhythm cannot be read yet, as too few of pllm-test-1's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 6 days 16 hours is how long the current world has been running.
What happens on pllm-test-1 when wipe day arrives?
The average peak across its recent wipes was 0 players. The crowd on the latest wipe reached its high 0 hours in.
Population
What sort of population does pllm-test-1 carry?
pllm-test-1 is offline at the moment; the last sighting was 6 days 16 hours ago. The seven-day average stands at 0 players.
Where does pllm-test-1 sit in the rankings?
Ranked #15,310 on seven-day player hours, pllm-test-1 is in the top 69% of all ranked servers.
Join the server
How do you get into pllm-test-1?
Open the console in Rust with F1, then type client.connect 81.27.69.176:28115 to join. On this page, Launch Rust does the same through Steam.