Local forecast
pllm-test-1
Offline 81.27.69.181:28115 checked 6d ago
Current conditions
observed 6d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,268
- top 68%
- Last wipe
- 6d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is pllm-test-1, and is it online now?
pllm-test-1 is currently offline, with the last sighting 6 days 13 hours ago. In the last 5 full days it stayed up 0 of 120 hours, 0% of the time. On 23 October 2026 it was first recorded by Rust Wipe Stats.
Where does pllm-test-1 run from?
For pllm-test-1, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 81.27.69.181:28115 is its address.
What Rust version is pllm-test-1 on?
On pllm-test-1 you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
Which meaning sits behind each tag on pllm-test-1?
The server browser reads these tags from pllm-test-1: gmrust (Game mode): Standard survival, the Rust way; mp4 (Max players): It holds 4 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry pllm-test-1?
pllm-test-1 appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
Which map is in use on pllm-test-1?
The game generates the map on pllm-test-1, a procedural one.
What settings does pllm-test-1 use, and what rules does it enforce?
The name of pllm-test-1 says nothing about gather rate. Groups fall back to the game's default of 8 players. This server runs survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Carbon. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
Which days and times does pllm-test-1 schedule its wipes for?
Its rhythm cannot be read yet, as too few of pllm-test-1's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 6 days 15 hours.
Player counts
Is pllm-test-1 busy or quiet?
At this moment pllm-test-1 is down, having last been seen 6 days 13 hours ago. The average for the past week is 0 players.
What position does pllm-test-1 hold among Rust servers?
Player hours over the past week put pllm-test-1 at #15,268, inside the top 68% of all ranked servers.
Join the server
How do you get into pllm-test-1?
Open the console in Rust with F1, then type client.connect 81.27.69.181:28115 to join. On this page, Launch Rust does the same through Steam.