Local forecast
pllm-test-2
Offline 81.27.69.181:28215 checked 6d ago
Current conditions
observed 6d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,289
- top 69%
- Last wipe
- 6d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is pllm-test-2, and is it online now?
pllm-test-2 is currently offline, with the last sighting 6 days 11 hours ago. It was up for 0 of 120 hours across the last 5 full days, 0% of the time. On 23 October 2026 it was first recorded by Rust Wipe Stats.
What location is pllm-test-2 based in?
No region is published by pllm-test-2. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 81.27.69.181:28215 is its address.
What Rust version is pllm-test-2 on?
On pllm-test-2 you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Server tags
How should you read the tags on pllm-test-2?
These are the tags pllm-test-2 publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp4 (Max players): Capacity: 4; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework is Carbon. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does pllm-test-2 appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include pllm-test-2: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Settings and rules
Which map is in use on pllm-test-2?
The map is procedural, generated by the game on pllm-test-2.
Which settings and rules are in force on pllm-test-2?
No gather rate appears in the name pllm-test-2. No group setting is published, so the game default of 8 players applies. It plays as survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Carbon. Valve anti-cheat (VAC) runs on this server.
Wipe times
Which days and times does pllm-test-2 schedule its wipes for?
Too few wipes on pllm-test-2 are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 6 days 14 hours.
Player counts
Is pllm-test-2 busy or quiet?
pllm-test-2 is offline at the moment; the last sighting was 6 days 11 hours ago. The seven-day average stands at 0 players.
How does pllm-test-2 compare with other Rust servers in the rankings?
The last seven days of player hours rank pllm-test-2 at #15,289, in the top 69% of ranked servers.
How to join
How do you get into pllm-test-2?
Enter client.connect 81.27.69.181:28215 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.