Rust Wipe StatsWipe forecast
Now 91,106 players 11,828 servers 433 fresh wipes in 3 h

Local forecast

Development J2P

Offline 81.64.227.182:28015 checked 32d ago

moddedoxide

Current conditions

observed 32d ago
0 / 50
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#16,968
top 71%
Last wipe
32d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 17:54 UKSun 27 Sep, 16:54 UTC · 32d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
68/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
131/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 119 on average
115/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
38/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average
124/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
346/ 350

Quick answers

from the figures on this page

Server facts

How reliable is Development J2P, and is it online now?

Development J2P is currently offline, with the last sighting 32 days 4 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 27 September 2026 it was first recorded by Rust Wipe Stats.

What location is Development J2P based in?

For Development J2P, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 81.64.227.182:28015.

What Rust version is Development J2P on?

On Development J2P you will find Rust network protocol 2633 and build 165217, hosted on Windows. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

How should you read the tags on Development J2P?

The server browser reads these tags from Development J2P: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): 50 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): It runs game build 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry Development J2P?

The Rust Wipe Stats lists that include Development J2P are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

What map is Development J2P on?

The map is procedural, generated by the game on Development J2P.

What settings does Development J2P use, and what rules does it enforce?

No gather rate appears in the name Development J2P. No group setting is published, so the game default of 8 players applies. survival is the game mode, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. This server has VAC switched on.

Wipe days

On what schedule does Development J2P wipe?

Too few wipes on Development J2P are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 32 days 4 hours is how long the current world has been running.

What happens on Development J2P when wipe day arrives?

The average peak across its recent wipes was 0 players. The crowd on the latest wipe reached its high 0 hours in.

Population history

Is Development J2P busy or quiet?

At this moment Development J2P is down, having last been seen 32 days 4 hours ago.

What position does Development J2P hold among Rust servers?

Player hours over the past week put Development J2P at #16,968, inside the top 71% of all ranked servers.

Join the server

What do you do to join Development J2P?

Two ways in: press F1 and enter client.connect 81.64.227.182:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp50
Max players 50 player slots are available.
ts8
Group limit Teams are at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build It runs game build 165217.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.