Local forecast
CrazyTrain Combat
Offline 82.132.217.26:28015 checked 38d ago
Current conditions
observed 38d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,477
- top 68%
- Last wipe
- 50d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is CrazyTrain Combat, and is it online now?
Last seen 38 days 19 hours ago, CrazyTrain Combat is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 20 September 2026.
Where does CrazyTrain Combat run from?
There is no published region for CrazyTrain Combat. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 82.132.217.26:28015 is its address.
What version of Rust is running on CrazyTrain Combat?
On CrazyTrain Combat you will find Rust network protocol 2633 and build 163493, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Lists and tags
Which meaning sits behind each tag on CrazyTrain Combat?
For the game's server browser, CrazyTrain Combat publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp100 (Max players): It holds 100 players; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs163493 (Build): Build 163493 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does CrazyTrain Combat appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include CrazyTrain Combat are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
What map is CrazyTrain Combat on?
The game generates the map on CrazyTrain Combat, a procedural one.
What settings does CrazyTrain Combat use, and what rules does it enforce?
No gather rate appears in the name CrazyTrain Combat. No group setting is published, so the game default of 8 players applies. survival is the game mode, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. This server has VAC switched on.
Wipe days
When does CrazyTrain Combat wipe?
Its rhythm cannot be read yet, as too few of CrazyTrain Combat's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 50 days 7 hours.
Population
How many players does CrazyTrain Combat hold?
The last time CrazyTrain Combat was seen was 38 days 19 hours ago; it is offline right now.
How does CrazyTrain Combat compare with other Rust servers in the rankings?
Ranked #15,477 on seven-day player hours, CrazyTrain Combat is in the top 68% of all ranked servers.
Getting in
What steps let you join CrazyTrain Combat?
Enter client.connect 82.132.217.26:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.