Rust Wipe StatsWipe forecast
Now 103,751 players 11,890 servers 411 fresh wipes in 3 h

Local forecast

Private Rust Development - 641 Blueprints

Offline 82.17.236.46:28115 checked 15d ago

moddedcarbon

Current conditions

observed 15d ago
0 / 10
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,244
top 71%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep3 Oct7 Oct12 Oct16 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 17:25 UKSat 3 Oct, 16:25 UTC · 26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

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ShockRust | Blue | NoLimit no group limit · 151 on average
126/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
197/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average
77/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 89 on average
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RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average
349/ 350

Quick answers

from the figures on this page

Server facts

How reliable is Private Rust Development - 641 Blueprints, and is it online now?

Last seen 15 days 19 hours ago, Private Rust Development - 641 Blueprints is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 29 September 2026 it was first recorded by Rust Wipe Stats.

What location is Private Rust Development - 641 Blueprints based in?

No region is published by Private Rust Development - 641 Blueprints. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 82.17.236.46:28115 is its address.

What Rust version is Private Rust Development - 641 Blueprints on?

Rust network protocol 2634 and build 167398 on Windows is what Private Rust Development - 641 Blueprints runs. To join you need the same protocol, and Steam handles the update.

Server tags

Which meaning sits behind each tag on Private Rust Development - 641 Blueprints?

These are the tags Private Rust Development - 641 Blueprints publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): It runs game build 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework it runs. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry Private Rust Development - 641 Blueprints?

These Rust Wipe Stats lists include Private Rust Development - 641 Blueprints: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules and settings

Which map is in use on Private Rust Development - 641 Blueprints?

A procedural map, generated by the game, runs on Private Rust Development - 641 Blueprints.

Which settings and rules are in force on Private Rust Development - 641 Blueprints?

The name of Private Rust Development - 641 Blueprints says nothing about gather rate. The default of 8 players is the group limit here. This server runs survival, gather, build, raid: the standard game. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Carbon. Valve anti-cheat (VAC) is off on this server.

Wipe schedule

On what schedule does Private Rust Development - 641 Blueprints wipe?

Too few wipes on Private Rust Development - 641 Blueprints are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 26 days 2 hours.

What should you expect from wipe day on Private Rust Development - 641 Blueprints?

The average peak across its recent wipes was 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset.

Population history

How many players does Private Rust Development - 641 Blueprints hold?

At this moment Private Rust Development - 641 Blueprints is down, having last been seen 15 days 19 hours ago.

Where does Private Rust Development - 641 Blueprints sit in the rankings?

The last seven days of player hours rank Private Rust Development - 641 Blueprints at #15,244, in the top 71% of ranked servers.

Join the server

What do you do to join Private Rust Development - 641 Blueprints?

Two ways in: press F1 and enter client.connect 82.17.236.46:28115, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode The mode is plain Rust survival.
mp10
Max players Capacity: 10.
ts8
Group limit Teams are at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167398
Build It runs game build 167398.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region has been set.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.