Rust Wipe StatsWipe forecast
Now 44,258 players 11,611 servers 134 fresh wipes in 3 h

Local forecast

Dev server

Offline 82.194.24.75:28015 checked 44d ago

moddedcarbon

Current conditions

observed 44d ago
0 / 10
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,419
no region published
Last wipe
44d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 15 Sep, 19:10 UKTue 15 Sep, 18:10 UTC · 44d ago 0 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
41/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
132/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 123 on average
73/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average
21/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average
65/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
53/ 200

Quick answers

from the figures on this page

Server facts

How reliable is Dev server, and is it online now?

Right now Dev server is down; the last sighting was 44 days 12 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 15 September 2026.

In which location does Dev server sit?

There is no published region for Dev server. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 82.194.24.75:28015.

What Rust version is Dev server on?

On Dev server you will find Rust network protocol 2633 and build 163794, hosted on Linux. Steam updates your game for you; the protocol must match to join.

Lists and tags

What do Dev server's tags tell you?

These are the tags Dev server publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs163794 (Build): Build 163794 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry Dev server?

These Rust Wipe Stats lists include Dev server: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Map and rules

What settings does Dev server use, and what rules does it enforce?

Gather rate is not given in the name for Dev server. No group setting is published, so the game default of 8 players applies. It plays as survival, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Carbon. This server has VAC switched on.

Wipe days

When does Dev server wipe?

Its rhythm cannot be read yet, as too few of Dev server's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 44 days 12 hours.

What should you expect from wipe day on Dev server?

The average peak across its recent wipes was 0 players. The crowd on the latest wipe reached its high 0 hours in.

Population history

Is Dev server busy or quiet?

Dev server is offline at the moment; the last sighting was 44 days 12 hours ago.

How does Dev server compare with other Rust servers in the rankings?

Ranked #15,419 on seven-day player hours, Dev server is in the top – of all ranked servers.

How to join

How do you get into Dev server?

Enter client.connect 82.194.24.75:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode The mode is plain Rust survival.
mp10
Max players It holds 10 players.
ts8
Group limit Teams are at the game default of 8.
v2633
Protocol Joining needs game protocol 2633 on your copy of the game.
cs163794
Build Build 163794 is installed here.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region has been set.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.