Local forecast
LL2
Online 82.200.52.69:28015 checked 11m ago
Current conditions
observed 11m agoplayers now
0% full
- 7-day average
- 0
- peak 3
- Rank
- #9,106
- top 41%
- Last wipe
- 19d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 18 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 16:20 UKThu 8 Oct, 15:20 UTC · 19d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How smoothly does LL2 run?
Across the last 48 hours the average was 47 server fps, with a floor of 18. The world held as many as 152,864 entities, buildings and deployables included. The peak memory draw was 4,177 MB. Lag is what players call it when fps is low and entities are piling up.
Is LL2 online at the moment, and how consistent is its uptime?
Right now LL2 is up and running. Going by its reported uptime, the last restart was about 2 days 5 hours ago. In the last 7 full days it stayed up 164 of 168 hours, 98% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
What location is LL2 based in?
There is no published region for LL2. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 82.200.52.69:28015 is its address.
What Rust version is LL2 on?
On LL2 you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
What do LL2's tags tell you?
These are the tags LL2 publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp100 (Max players): Capacity: 100; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry LL2?
These Rust Wipe Stats lists include LL2: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is in use on LL2?
A procedural map of size 5,000 with seed 1337, generated by the game, runs on LL2. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does LL2 use, and what rules does it enforce?
No gather rate appears in the name LL2. Groups fall back to the game's default of 8 players. It plays as survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.
Wipe times
Which days and times does LL2 schedule its wipes for?
Its rhythm cannot be read yet, as too few of LL2's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 19 days 5 hours.
What happens on LL2 when wipe day arrives?
At their busiest, its recent wipes averaged 3 players. The crowd on the latest wipe reached its high 18 hours in.
Player counts
How many players does LL2 hold?
The live count for LL2: 0 players, with 100 slots in total. The seven-day average is 0 players, with a peak of 3. The last 48 hours peak at 14:00 UTC, when the average was 2 players.
What position does LL2 hold among Rust servers?
Ranked #9,106 on seven-day player hours, LL2 is in the top 41% of all ranked servers.
How to join
How do you get into LL2?
Two ways in: press F1 and enter client.connect 82.200.52.69:28015, or join from this page with Launch Rust, which opens Steam and connects you. https://ya.ru/?nr=1&redirect_ts=1793060711.00000 is its website.