Rust Wipe StatsWipe forecast
Now 89,289 players 11,829 servers 14 fresh wipes in 3 h

Local forecast

LVSTestLabo

Online 82.21.2.12:10255 checked 2h ago

moddedoxide

Current conditions

observed 2h ago
0 / 100
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#15,035
top 68%
Last wipe
1d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeakWipe
00.250.50.75120:0005:0014:0023:0008:0017:00Wiped Tue 27 Oct, 11:04 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040020:0005:0014:0023:0008:0017:00Wiped Tue 27 Oct, 11:04 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

16.9 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 8.5

The first 48 hours of its last wipes

Mon 5 OctThu 1 OctMon 14 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 11:04 UKTue 27 Oct, 11:04 UTC · 1d ago – – running 0
Mon 5 Oct, 11:03 UKMon 5 Oct, 10:03 UTC · 23d ago 3 halved by day 2 22 days 0
Thu 1 Oct, 20:49 UK FWThu 1 Oct, 19:49 UTC · 26d ago 0 – 3.6 days 0
Mon 14 Sep, 23:09 UKMon 14 Sep, 22:09 UTC · 43d ago 3 halved by day 15 16.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
205/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 127 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
183/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average
126/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
19/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
50/ 1000

Quick answers

from the figures on this page

Server details

How smoothly does LVSTestLabo run?

Across the last 48 hours the average was 21 server fps, with a floor of 10. The world held as many as 57,294 entities, buildings and deployables included. Memory use reached 2,485 MB at its peak. Lag is what players call it when fps is low and entities are piling up.

Is LVSTestLabo online at the moment, and how consistent is its uptime?

Right now LVSTestLabo is up and running. The uptime it reports puts the last restart about 6 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

In which location does LVSTestLabo sit?

For LVSTestLabo, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 82.21.2.12:10255 is its address.

What version of Rust is running on LVSTestLabo?

On LVSTestLabo you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.

Server tags

How should you read the tags on LVSTestLabo?

For the game's server browser, LVSTestLabo publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp100 (Max players): Capacity: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry LVSTestLabo?

These Rust Wipe Stats lists include LVSTestLabo: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and rules

Which map is in use on LVSTestLabo?

The game generates the map on LVSTestLabo, procedural, size 3,000, seed 1. The same map comes from the same size and seed, and RustMaps shows it from this page.

Which settings and rules are in force on LVSTestLabo?

No gather rate appears in the name LVSTestLabo. The default of 8 players is the group limit here. survival is the game mode, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.

Wipe times

When does LVSTestLabo wipe?

LVSTestLabo keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 30 hours is how long the current world has been running.

What should you expect from wipe day on LVSTestLabo?

At their busiest, its recent wipes averaged 2 players. 26 hours after the latest wipe, the crowd hit its peak. 0% of recent wipes kept more than half the peak until the next wipe. When it did not hold, the crowd dropped under half by day 8.5.

Population

Is LVSTestLabo busy or quiet?

The live count for LVSTestLabo: 0 players, with 100 slots in total. Across the past week it peaked at 1 and averaged 0 players. The last 48 hours peak at 14:00 UTC, when the average was 0 players.

What position does LVSTestLabo hold among Rust servers?

Player hours over the past week put LVSTestLabo at #15,035, inside the top 68% of all ranked servers.

How to join

How do you get into LVSTestLabo?

Open the console in Rust with F1, then type client.connect 82.21.2.12:10255 to join. On this page, Launch Rust does the same through Steam. You can find its website at https://discord.com/invite/d9KAwDeRAP.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp100
Max players Capacity: 100.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is installed here.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.