Local forecast
RustBlitz
Online 82.25.45.38:28015 checked 4m ago
Current conditions
observed 4m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #15,257
- top 69%
- Last wipe
- 12d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 00:50 UKThu 15 Oct, 23:50 UTC · 12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does RustBlitz hold a steady performance?
Server fps averaged 240 in the last 48 hours; the lowest was 240. The world held as many as 4,471 entities, buildings and deployables included. The peak memory draw was 1,280 MB. Players feel lag when fps drops and the entity count climbs.
Is RustBlitz online at the moment, and how consistent is its uptime?
As of now, RustBlitz is online. Its reported uptime shows a restart about 44 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. On 24 September 2026 it was first recorded by Rust Wipe Stats.
In which location does RustBlitz sit?
For RustBlitz, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 82.25.45.38:28015.
What version of Rust is running on RustBlitz?
On RustBlitz you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Server tags
How should you read the tags on RustBlitz?
These are the tags RustBlitz publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): It holds 1 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry RustBlitz?
These Rust Wipe Stats lists include RustBlitz: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
What map is RustBlitz on?
The game generates the map on RustBlitz, procedural, size 1,000, seed 1. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on RustBlitz?
No gather rate appears in the name RustBlitz. No group setting is published, so the game default of 8 players applies. This server runs survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
Which days and times does RustBlitz schedule its wipes for?
Its rhythm cannot be read yet, as too few of RustBlitz's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 12 days 6 hours.
What should you expect from wipe day on RustBlitz?
The average peak across its recent wipes was 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Player counts
Is RustBlitz busy or quiet?
RustBlitz is carrying 0 players at the moment, out of 1 slots. Across the past week it peaked at 1 and averaged 0 players.
What position does RustBlitz hold among Rust servers?
Ranked #15,257 on seven-day player hours, RustBlitz is in the top 69% of all ranked servers.
Getting in
How do you get into RustBlitz?
Enter client.connect 82.25.45.38:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.