Rust Wipe StatsWipe forecast
Now 53,558 players 11,668 servers 86 fresh wipes in 3 h

Local forecast

[FR] Patoche Family

Online 82.66.2.144:28015 checked 10m ago

moddedoxide

Current conditions

observed 10m ago
0 / 50
players now
Empty H 4 · avg 0 7-day high and average

0% full

7-day average
0
peak 4
Rank
#6,024
top 27%
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

05010015020010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 155 on average
160/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average
120/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average
186/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
109/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
7/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
44/ 1000

Quick answers

from the figures on this page

Server facts

Is performance good on [FR] Patoche Family?

Across the last 48 hours the average was 141 server fps, with a floor of 115. At its peak the world had 70,929 entities, counting buildings, deployables and the rest. The peak memory draw was 2,322 MB. A falling fps and a rising entity count show up to players as lag.

Is [FR] Patoche Family online at the moment, and how consistent is its uptime?

Right now [FR] Patoche Family is up and running. Its reported uptime shows a restart about 54 minutes ago. It was up for 72 of 72 hours across the last 3 full days, 100% of the time. It came to Rust Wipe Stats's notice first on 24 October 2026.

What location is [FR] Patoche Family based in?

For [FR] Patoche Family, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 82.66.2.144:28015.

What Rust version is [FR] Patoche Family on?

On [FR] Patoche Family you will find Rust network protocol 2635 and build 168909, hosted on Windows. To join you need the same protocol, and Steam handles the update.

Server tags

How should you read the tags on [FR] Patoche Family?

The server browser reads these tags from [FR] Patoche Family: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does [FR] Patoche Family appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include [FR] Patoche Family are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Settings and rules

What map is [FR] Patoche Family on?

[FR] Patoche Family runs a procedural map of size 3,500, seed 12345, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.

What settings does [FR] Patoche Family use, and what rules does it enforce?

The name of [FR] Patoche Family says nothing about gather rate. The default of 8 players is the group limit here. It plays as survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. This server has VAC switched on.

Wipe times

On what schedule does [FR] Patoche Family wipe?

Too few wipes on [FR] Patoche Family are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 14 hours.

Population

Is [FR] Patoche Family busy or quiet?

[FR] Patoche Family is carrying 0 players at the moment, out of 50 slots. Averaged over seven days: 0 players, peaking at 4.

Where does [FR] Patoche Family sit in the rankings?

Ranked #6,024 on seven-day player hours, [FR] Patoche Family is in the top 27% of all ranked servers.

Join the server

How do you get into [FR] Patoche Family?

Two ways in: press F1 and enter client.connect 82.66.2.144:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Capacity: 50.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.