Local forecast
Takaro Dev Rust
Offline 83.134.186.18:28015 checked 1d ago
Current conditions
observed 1d agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #13,695
- top 62%
- Last wipe
- 8d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 15:10 UKMon 19 Oct, 14:10 UTC · 8d ago | 1 | – | running | 0 |
| Thu 1 Oct, 19:30 UK FWThu 1 Oct, 18:30 UTC · 26d ago | 1 | halved by day 1 | 17.8 days | 1 |
| Thu 1 Oct, 10:58 UKThu 1 Oct, 09:58 UTC · 26d ago | 1 | – | 0.4 days | 0 |
| Mon 21 Sep, 21:12 UKMon 21 Sep, 20:12 UTC · 36d ago | 0 | – | 9.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is Takaro Dev Rust, and is it online now?
Last seen 43 hours ago, Takaro Dev Rust is offline now. In the last 7 full days it stayed up 147 of 168 hours, 88% of the time. The first sighting by Rust Wipe Stats was on 21 September 2026.
What location is Takaro Dev Rust based in?
There is no published region for Takaro Dev Rust. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 83.134.186.18:28015.
What version of Rust is running on Takaro Dev Rust?
Rust network protocol 2635 and build 168909 on Linux is what Takaro Dev Rust runs. The protocol must match for you to join, and Steam keeps it updated.
Server tags
How should you read the tags on Takaro Dev Rust?
For the game's server browser, Takaro Dev Rust publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): It holds 10 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry Takaro Dev Rust?
The Rust Wipe Stats lists that include Takaro Dev Rust are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
Which map is in use on Takaro Dev Rust?
The map is procedural, generated by the game on Takaro Dev Rust.
What settings does Takaro Dev Rust use, and what rules does it enforce?
No gather rate appears in the name Takaro Dev Rust. Groups fall back to the game's default of 8 players. survival is the game mode, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Carbon. VAC, Valve's anti-cheat, is disabled.
Wipe days
On what schedule does Takaro Dev Rust wipe?
There is no next wipe to predict, because Takaro Dev Rust wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 8 days 7 hours is how long the current world has been running.
What should you expect from wipe day on Takaro Dev Rust?
The average peak across its recent wipes was 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it did not hold, the crowd dropped under half by day 1.
Population
How many players does Takaro Dev Rust hold?
The last time Takaro Dev Rust was seen was 43 hours ago; it is offline right now. The seven-day average is 0 players, with a peak of 1. The last 48 hours peak at 22:00 UTC, when the average was 0 players.
How does Takaro Dev Rust compare with other Rust servers in the rankings?
Ranked #13,695 on seven-day player hours, Takaro Dev Rust is in the top 62% of all ranked servers.
Getting in
What do you do to join Takaro Dev Rust?
Open the console in Rust with F1, then type client.connect 83.134.186.18:28015 to join. On this page, Launch Rust does the same through Steam.