Rust Wipe StatsWipe forecast
Now 76,222 players 11,781 servers 245 fresh wipes in 3 h

Local forecast

Imperfect World - HARDCORE MODE PVE

Online 83.147.29.183:28015 checked 8m ago

teams off moddedoxidehardcore

Current conditions

observed 8m ago
0 / 50
players now
Empty H 3 · avg 0 7-day high and average

0% full

7-day average
0
peak 3
Rank
#4,399
top 20%
Last wipe
28d ago
no schedule published
Next wipe
6d 20h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 6d 20h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 6d 20h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 34d 20h FW

Players

AveragePeak
00.511.5223:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

025507510023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 20h. The force wipe · high confidence

3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:54 UK FWThu 1 Oct, 18:54 UTC · 28d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
TheLastOfRust Hardcore PvE Zombie Survival no group limit · 7 on average
21/ 100
Alone & Afraid OC · no group limit · biweekly · 2 on average
1/ 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival SA · groups of 15+ · biweekly · 2 on average
1/ 50
2/ 100
ShockRust | Blue | NoLimit no group limit · 150 on average
38/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
121/ 100

Quick answers

from the figures on this page

Server details

Is performance good on Imperfect World - HARDCORE MODE PVE?

Across the last 48 hours the average was 75 server fps, with a floor of 28. At its peak the world had 114,085 entities, counting buildings, deployables and the rest. At most it drew 5,506 MB of memory. A falling fps and a rising entity count show up to players as lag.

Is Imperfect World - HARDCORE MODE PVE online at the moment, and how consistent is its uptime?

As of now, Imperfect World - HARDCORE MODE PVE is online. Its reported uptime shows a restart about 29 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

What location is Imperfect World - HARDCORE MODE PVE based in?

There is no published region for Imperfect World - HARDCORE MODE PVE. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 83.147.29.183:28015 is its address.

What Rust version is Imperfect World - HARDCORE MODE PVE on?

Rust network protocol 2635 and build 168909 on Windows is what Imperfect World - HARDCORE MODE PVE runs. To join you need the same protocol, and Steam handles the update.

Server tags

Which meaning sits behind each tag on Imperfect World - HARDCORE MODE PVE?

For the game's server browser, Imperfect World - HARDCORE MODE PVE publishes these tags: gmhardcore (Game mode): The rules are harsher here: hardcore; mp50 (Max players): It holds 50 players; ts0 (Group limit): Teams are disabled; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry Imperfect World - HARDCORE MODE PVE?

Imperfect World - HARDCORE MODE PVE appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Rules and settings

Which map is in use on Imperfect World - HARDCORE MODE PVE?

The game generates the map on Imperfect World - HARDCORE MODE PVE, procedural and of size 4,250.

Which settings and rules are in force on Imperfect World - HARDCORE MODE PVE?

The name of Imperfect World - HARDCORE MODE PVE says nothing about gather rate. Group limits: none published. hardcore is the game mode, Facepunch's hardest mode. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. This server has VAC switched on.

Wipe schedule

When does Imperfect World - HARDCORE MODE PVE wipe?

Imperfect World - HARDCORE MODE PVE wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The current map and world began 28 days 3 hours.

What happens on Imperfect World - HARDCORE MODE PVE when wipe day arrives?

Its recent wipes drew an average peak of 3 players. 1 hours after the latest wipe, the crowd hit its peak.

Population history

What sort of population does Imperfect World - HARDCORE MODE PVE carry?

The live count for Imperfect World - HARDCORE MODE PVE: 0 players, with 50 slots in total. Across the past week it peaked at 3 and averaged 0 players. The last 48 hours peak at 11:00 UTC, when the average was 1 players.

Where does Imperfect World - HARDCORE MODE PVE sit in the rankings?

Player hours over the past week put Imperfect World - HARDCORE MODE PVE at #4,399, inside the top 20% of all ranked servers.

How to join

What steps let you join Imperfect World - HARDCORE MODE PVE?

Enter client.connect 83.147.29.183:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at http://dirtydevver.uk/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode The rules are harsher here: hardcore.
mp50
Max players It holds 50 players.
ts0
Group limit Teams are disabled.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.