Rust Wipe StatsWipe forecast
Now 39,995 players 11,624 servers 94 fresh wipes in 3 h

Local forecast

CrypticRedHats Public Branch Development Server

Online 83.151.204.153:28015 checked 10m ago

moddedcarbon

Current conditions

observed 10m ago
0 / 500
players now
Empty H 2 · avg 0 7-day high and average

0% full

7-day average
0
peak 2
Rank
#7,562
top 34%
Last wipe
24d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.511.5211:0015:0019:0022:0002:0006:00

Hourly average and peak, UTC.

Server performance

02040608011:0015:0019:0022:0002:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 07:59 UKSun 4 Oct, 06:59 UTC · 24d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 156 on average
109/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
131/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average
113/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
44/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
6/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
22/ 1000

Quick answers

from the figures on this page

About the server

How smoothly does CrypticRedHats Public Branch Development Server run?

Across the last 48 hours the average was 44 server fps, with a floor of 40. The world held as many as 85,768 entities, buildings and deployables included. At most it drew 2,825 MB of memory. Lag is what players call it when fps is low and entities are piling up.

How reliable is CrypticRedHats Public Branch Development Server, and is it online now?

As of now, CrypticRedHats Public Branch Development Server is online. Going by its reported uptime, the last restart was about 18 hours ago. In the last 7 full days it stayed up 80 of 168 hours, 48% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

Where does CrypticRedHats Public Branch Development Server run from?

No region is published by CrypticRedHats Public Branch Development Server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 83.151.204.153:28015 is its address.

What Rust version is CrypticRedHats Public Branch Development Server on?

On CrypticRedHats Public Branch Development Server you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.

Server tags

Which meaning sits behind each tag on CrypticRedHats Public Branch Development Server?

For the game's server browser, CrypticRedHats Public Branch Development Server publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp500 (Max players): 500 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework is Carbon. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry CrypticRedHats Public Branch Development Server?

The Rust Wipe Stats lists that include CrypticRedHats Public Branch Development Server are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Map and rules

What map is CrypticRedHats Public Branch Development Server on?

The game generates the map on CrypticRedHats Public Branch Development Server, procedural, size 4,000, seed 1337. The same map comes from the same size and seed, and RustMaps shows it from this page. The map goes by Custom Map.

What settings does CrypticRedHats Public Branch Development Server use, and what rules does it enforce?

Gather rate is not given in the name for CrypticRedHats Public Branch Development Server. The default of 8 players is the group limit here. This server runs survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Carbon. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

When does CrypticRedHats Public Branch Development Server wipe?

The record of CrypticRedHats Public Branch Development Server's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 24 days.

What should you expect from wipe day on CrypticRedHats Public Branch Development Server?

Its recent wipes drew an average peak of 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.

Population history

How many players does CrypticRedHats Public Branch Development Server hold?

The live count for CrypticRedHats Public Branch Development Server: 0 players, with 500 slots in total. Across the past week it peaked at 2 and averaged 0 players. The last 48 hours peak at 14:00 UTC, when the average was 2 players.

What position does CrypticRedHats Public Branch Development Server hold among Rust servers?

The last seven days of player hours rank CrypticRedHats Public Branch Development Server at #7,562, in the top 34% of ranked servers.

Getting in

What do you do to join CrypticRedHats Public Branch Development Server?

Open the console in Rust with F1, then type client.connect 83.151.204.153:28015 to join. On this page, Launch Rust does the same through Steam. You can find its website at https://discord.com/invite/GevAn9jzCr.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The mode is plain Rust survival.
mp500
Max players 500 player slots are available.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Build 168909 is installed here.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region has been set.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.