Rust Wipe StatsWipe forecast
Now 53,904 players 11,695 servers 120 fresh wipes in 3 h

Local forecast

Develop

Offline 84.1.30.154:19101 checked 3h ago

moddedoxide

Current conditions

observed 3h ago
1 / 5
players now
Offline H 1 · avg 1 7-day high and average

20% full

7-day average
1
peak 1
Rank
#8,822
top 40%
Last wipe
8h ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeakWipe
00.250.50.75116:0017:0018:0020:0021:0022:00Wiped Thu 29 Oct, 16:41 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020016:0017:0018:0020:0021:0022:00Wiped Thu 29 Oct, 16:41 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep2 Oct5 Oct24 Oct27 Oct30 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

14.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 16:41 UKThu 29 Oct, 16:41 UTC · 8h ago – – running 0
Fri 23 Oct, 12:40 UKFri 23 Oct, 11:40 UTC · 6d ago 0 – 6.2 days 1
Wed 30 Sep, 11:03 UKWed 30 Sep, 10:03 UTC · 29d ago 1 – 23.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
16/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
129/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 121 on average
30/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
7/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average
40/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average
158/ 200

Quick answers

from the figures on this page

Server details

How smoothly does Develop run?

Its average over the last 48 hours was 100 server fps, and it never dropped below 87. The world held as many as 105,994 entities, buildings and deployables included. Memory use reached 3,219 MB at its peak. Players feel lag when fps drops and the entity count climbs.

Is Develop online at the moment, and how consistent is its uptime?

Right now Develop is down; the last sighting was 3 hours ago. The uptime it reports puts the last restart about 5 hours ago. In the last 7 full days it stayed up 10 of 168 hours, 6% of the time. The first sighting by Rust Wipe Stats was on 29 September 2026.

In which location does Develop sit?

No region is published by Develop. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 84.1.30.154:19101 is its address.

What version of Rust is running on Develop?

Rust network protocol 2635 and build 168909 on Windows is what Develop runs. Steam updates your game for you; the protocol must match to join.

Server tags

Which meaning sits behind each tag on Develop?

These are the tags Develop publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): Capacity: 5; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does Develop appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include Develop are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Settings and rules

What map is Develop on?

The game generates the map on Develop, procedural, size 4,250, seed 1337. You can look at it on RustMaps from this page: same size and seed, same map. Map name, as listed: Custom Map.

Which settings and rules are in force on Develop?

No gather rate appears in the name Develop. No group setting is published, so the game default of 8 players applies. It plays as survival, gather, build, raid: the standard game. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

On what schedule does Develop wipe?

Develop keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 8 hours.

What happens on Develop when wipe day arrives?

At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.

Population

How many players does Develop hold?

The last time Develop was seen was 3 hours ago; it is offline right now. The seven-day average is 1 players, with a peak of 1. At 17:00 UTC it was busiest over the past 48 hours, averaging 1 players.

How does Develop compare with other Rust servers in the rankings?

Player hours over the past week put Develop at #8,822, inside the top 40% of all ranked servers.

Getting in

What steps let you join Develop?

Open the console in Rust with F1, then type client.connect 84.1.30.154:19101 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp5
Max players Capacity: 5.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build It runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code This server carries no region code.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.