Local forecast
DropLaunch test server
Offline 84.107.123.191:28015 checked 2d ago
Current conditions
observed 2d agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #14,305
- top 64%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 13:26 UKMon 26 Oct, 13:26 UTC · 2d ago | 0 | – | running | 0 |
| Sun 25 Oct, 18:29 UKSun 25 Oct, 18:29 UTC · 3d ago | 1 | – | 0.8 days | 0 |
| Mon 19 Oct, 02:35 UKMon 19 Oct, 01:35 UTC · 10d ago | 0 | – | 6.7 days | 1 |
| Sat 17 Oct, 18:45 UKSat 17 Oct, 17:45 UTC · 11d ago | 1 | – | 1.3 days | 0 |
| Mon 12 Oct, 23:29 UKMon 12 Oct, 22:29 UTC · 16d ago | 0 | – | 4.8 days | 0 |
| Sun 11 Oct, 19:37 UKSun 11 Oct, 18:37 UTC · 17d ago | 0 | – | 1.2 days | 0 |
| Sat 10 Oct, 22:44 UKSat 10 Oct, 21:44 UTC · 18d ago | 1 | – | 0.9 days | 0 |
| Sat 10 Oct, 01:07 UKSat 10 Oct, 00:07 UTC · 19d ago | 1 | – | 0.9 days | 0 |
| Fri 9 Oct, 18:54 UKFri 9 Oct, 17:54 UTC · 19d ago | 1 | – | 0.3 days | 0 |
| Fri 9 Oct, 12:18 UKFri 9 Oct, 11:18 UTC · 19d ago | 1 | – | 0.3 days | 0 |
| Thu 8 Oct, 00:38 UKWed 7 Oct, 23:38 UTC · 21d ago | 1 | – | 1.5 days | 0 |
| Wed 7 Oct, 17:15 UKWed 7 Oct, 16:15 UTC · 21d ago | 1 | – | 0.3 days | 0 |
| Wed 7 Oct, 02:36 UKWed 7 Oct, 01:36 UTC · 22d ago | 1 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is DropLaunch test server, and is it online now?
DropLaunch test server is currently offline, with the last sighting 2 days 18 hours ago. In the last 7 full days it stayed up 5 of 168 hours, 3% of the time. On 14 September 2026 it was first recorded by Rust Wipe Stats.
Where does DropLaunch test server run from?
There is no published region for DropLaunch test server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 84.107.123.191:28015 is its address.
What version of Rust is running on DropLaunch test server?
Rust network protocol 2635 and build 168909 on Windows is what DropLaunch test server runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
What do DropLaunch test server's tags tell you?
These are the tags DropLaunch test server publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework it runs. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does DropLaunch test server appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include DropLaunch test server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Map and rules
Which map is in use on DropLaunch test server?
The game generates the map on DropLaunch test server, a procedural one.
Which settings and rules are in force on DropLaunch test server?
Gather rate is not given in the name for DropLaunch test server. Groups fall back to the game's default of 8 players. It plays as survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
On what schedule does DropLaunch test server wipe?
DropLaunch test server keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 11 hours.
What should you expect from wipe day on DropLaunch test server?
The average peak across its recent wipes was 0 players. The crowd on the latest wipe reached its high 0 hours in.
Population history
What sort of population does DropLaunch test server carry?
At this moment DropLaunch test server is down, having last been seen 2 days 18 hours ago. Across the past week it peaked at 1 and averaged 0 players.
What position does DropLaunch test server hold among Rust servers?
Ranked #14,305 on seven-day player hours, DropLaunch test server is in the top 64% of all ranked servers.
Getting in
What steps let you join DropLaunch test server?
Open the console in Rust with F1, then type client.connect 84.107.123.191:28015 to join. On this page, Launch Rust does the same through Steam.