Local forecast
Private Squad Server [One Grid]
Offline 84.160.183.25:28015 checked 2d ago
Current conditions
observed 2d agoplayers now
6% full
- 7-day average
- 1
- peak 1
- Rank
- #11,119
- top 50%
- Last wipe
- 2d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 00:09 UKTue 27 Oct, 00:09 UTC · 2d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is Private Squad Server [One Grid] online at the moment, and how consistent is its uptime?
Last seen 2 days 15 hours ago, Private Squad Server [One Grid] is offline now. In the last 2 full days it stayed up 2 of 48 hours, 4% of the time. The first sighting by Rust Wipe Stats was on 26 October 2026.
Where does Private Squad Server [One Grid] run from?
There is no published region for Private Squad Server [One Grid]. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 84.160.183.25:28015.
What version of Rust is running on Private Squad Server [One Grid]?
On Private Squad Server [One Grid] you will find Rust network protocol 2635 and build 168909, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
Which meaning sits behind each tag on Private Squad Server [One Grid]?
The server browser reads these tags from Private Squad Server [One Grid]: gmrust (Game mode): Survival as standard Rust plays; mp16 (Max players): 16 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry Private Squad Server [One Grid]?
The Rust Wipe Stats lists that include Private Squad Server [One Grid] are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Rules and settings
What settings does Private Squad Server [One Grid] use, and what rules does it enforce?
Gather rate is not given in the name for Private Squad Server [One Grid]. Groups fall back to the game's default of 8 players. survival is the game mode, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
Which days and times does Private Squad Server [One Grid] schedule its wipes for?
Its rhythm cannot be read yet, as too few of Private Squad Server [One Grid]'s wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 2 days 16 hours.
What happens on Private Squad Server [One Grid] when wipe day arrives?
The average peak across its recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak.
Population
How many players does Private Squad Server [One Grid] hold?
Private Squad Server [One Grid] is offline at the moment; the last sighting was 2 days 15 hours ago. Across the past week it peaked at 1 and averaged 1 players.
What position does Private Squad Server [One Grid] hold among Rust servers?
Ranked #11,119 on seven-day player hours, Private Squad Server [One Grid] is in the top 50% of all ranked servers.
How to join
What steps let you join Private Squad Server [One Grid]?
Two ways in: press F1 and enter client.connect 84.160.183.25:28015, or join from this page with Launch Rust, which opens Steam and connects you.