Rust Wipe StatsWipe forecast
Now 76,222 players 11,781 servers 245 fresh wipes in 3 h

Local forecast

Operational Control Center

Offline 84.174.76.43:28025 checked 5d ago

moddedoxide

Current conditions

observed 5d ago
1 / 3
players now
Offline H 1 · avg 0 7-day high and average

33% full

7-day average
0
peak 1
Rank
#9,380
top 42%
Last wipe
6d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:00 UKFri 23 Oct, 11:00 UTC · 6d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
38/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average
74/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
30/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average
77/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
296/ 310

Quick answers

from the figures on this page

About the server

How reliable is Operational Control Center, and is it online now?

Operational Control Center is currently offline, with the last sighting 5 days 4 hours ago. In the last 5 full days it stayed up 6 of 120 hours, 5% of the time. It came to Rust Wipe Stats's notice first on 23 October 2026.

In which location does Operational Control Center sit?

No region is published by Operational Control Center. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 84.174.76.43:28025.

What Rust version is Operational Control Center on?

On Operational Control Center you will find Rust network protocol 2635 and build 168909, hosted on Windows. To join you need the same protocol, and Steam handles the update.

Tags, lists and filters

Which meaning sits behind each tag on Operational Control Center?

These are the tags Operational Control Center publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp3 (Max players): Capacity: 3; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does Operational Control Center appear among the Rust Wipe Stats lists and filters?

Operational Control Center appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Settings and rules

Which settings and rules are in force on Operational Control Center?

No gather rate appears in the name Operational Control Center. No group setting is published, so the game default of 8 players applies. It plays as survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.

Wipe schedule

Which days and times does Operational Control Center schedule its wipes for?

Its rhythm cannot be read yet, as too few of Operational Control Center's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 6 days 10 hours.

What should you expect from wipe day on Operational Control Center?

The average peak across its recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak.

Player counts

What sort of population does Operational Control Center carry?

The last time Operational Control Center was seen was 5 days 4 hours ago; it is offline right now. The seven-day average is 0 players, with a peak of 1.

How does Operational Control Center compare with other Rust servers in the rankings?

Ranked #9,380 on seven-day player hours, Operational Control Center is in the top 42% of all ranked servers.

How to join

What do you do to join Operational Control Center?

Open the console in Rust with F1, then type client.connect 84.174.76.43:28025 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp3
Max players Capacity: 3.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.