Rust Wipe StatsWipe forecast
Now 42,146 players 11,621 servers 142 fresh wipes in 3 h

Local forecast

Pulse isolated staging compatibility test

Offline 84.203.49.238:28775 checked 28d ago

moddedcarbon

Current conditions

observed 28d ago
0 / 2
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#16,275
top 69%
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
36/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
123/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 123 on average
56/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average
13/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average
49/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
49/ 200

Quick answers

from the figures on this page

Server facts

Is Pulse isolated staging compatibility test online at the moment, and how consistent is its uptime?

Right now Pulse isolated staging compatibility test is down; the last sighting was 28 days 12 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 1 October 2026.

Where does Pulse isolated staging compatibility test run from?

No region is published by Pulse isolated staging compatibility test. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 84.203.49.238:28775 is its address.

What version of Rust is running on Pulse isolated staging compatibility test?

On Pulse isolated staging compatibility test you will find Rust network protocol 2634 and build 166493, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.

Server tags

Which meaning sits behind each tag on Pulse isolated staging compatibility test?

For the game's server browser, Pulse isolated staging compatibility test publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp2 (Max players): 2 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166493 (Build): Game build: 166493; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does Pulse isolated staging compatibility test appear among the Rust Wipe Stats lists and filters?

Pulse isolated staging compatibility test appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Settings and rules

What map is Pulse isolated staging compatibility test on?

The map is procedural, generated by the game on Pulse isolated staging compatibility test.

What settings does Pulse isolated staging compatibility test use, and what rules does it enforce?

No gather rate appears in the name Pulse isolated staging compatibility test. Groups fall back to the game's default of 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Carbon are the plugin frameworks it runs. This server runs with VAC switched off.

Wipe days

Which days and times does Pulse isolated staging compatibility test schedule its wipes for?

The record of Pulse isolated staging compatibility test's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 28 days 13 hours is how long the current world has been running.

Player counts

What sort of population does Pulse isolated staging compatibility test carry?

At this moment Pulse isolated staging compatibility test is down, having last been seen 28 days 12 hours ago.

Where does Pulse isolated staging compatibility test sit in the rankings?

Ranked #16,275 on seven-day player hours, Pulse isolated staging compatibility test is in the top 69% of all ranked servers.

Join the server

What do you do to join Pulse isolated staging compatibility test?

Open the console in Rust with F1, then type client.connect 84.203.49.238:28775 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166493,ts8,^z,^y

Game

gmrust
Game mode Standard survival, the Rust way.
mp2
Max players 2 player slots are available.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166493
Build Game build: 166493.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.