Rust Wipe StatsWipe forecast
Now 74,886 players 11,806 servers 106 fresh wipes in 3 h

Local forecast

[NotPublic] Test branch

Offline 84.21.165.111:28015 checked 5h ago

moddedoxide

Current conditions

observed 5h ago
0 / 5
players now
Offline H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#10,344
top 47%
Last wipe
27d ago
no schedule published
Next wipe
7d 21h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 21h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 21h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 21h FW

Players

AveragePeak
0123411:0012:0013:0014:0015:0016:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 21h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:48 UK FWThu 1 Oct, 20:48 UTC · 27d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
109/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
133/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average
101/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
31/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
26/ 1000

Quick answers

from the figures on this page

Server details

Is [NotPublic] Test branch online at the moment, and how consistent is its uptime?

Right now [NotPublic] Test branch is down; the last sighting was 5 hours ago. In the last 7 full days it stayed up 12 of 168 hours, 7% of the time. On 15 September 2026 it was first recorded by Rust Wipe Stats.

In which location does [NotPublic] Test branch sit?

No region is published by [NotPublic] Test branch. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 84.21.165.111:28015 is its address.

What version of Rust is running on [NotPublic] Test branch?

On [NotPublic] Test branch you will find Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

What do [NotPublic] Test branch's tags tell you?

The server browser reads these tags from [NotPublic] Test branch: gmrust (Game mode): The mode is plain Rust survival; mp5 (Max players): Capacity: 5; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game; jp0 (Custom tag): Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry [NotPublic] Test branch?

These Rust Wipe Stats lists include [NotPublic] Test branch: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

Which map is in use on [NotPublic] Test branch?

The game generates the map on [NotPublic] Test branch, a procedural one.

Which settings and rules are in force on [NotPublic] Test branch?

Gather rate is not given in the name for [NotPublic] Test branch. No group setting is published, so the game default of 8 players applies. It plays as survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe times

Which days and times does [NotPublic] Test branch schedule its wipes for?

The only wipe [NotPublic] Test branch takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 27 days 3 hours is how long the current world has been running.

What happens on [NotPublic] Test branch when wipe day arrives?

The average peak across its recent wipes was 1 players. The crowd on the latest wipe reached its high 0 hours in.

Player counts

What sort of population does [NotPublic] Test branch carry?

[NotPublic] Test branch is offline at the moment; the last sighting was 5 hours ago. The seven-day average is 0 players, with a peak of 1.

What position does [NotPublic] Test branch hold among Rust servers?

Ranked #10,344 on seven-day player hours, [NotPublic] Test branch is in the top 47% of all ranked servers.

Getting in

What steps let you join [NotPublic] Test branch?

Open the console in Rust with F1, then type client.connect 84.21.165.111:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp5,ptrak,jp0,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp5
Max players Capacity: 5.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region has been set.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Other

jp0
Custom tag Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.