Local forecast
Gamed!de
Online 85.114.155.253:28015 checked 3h ago
Current conditions
observed 3h agoplayers now
2% full
- 7-day average
- 0
- peak 1
- Rank
- #4,823
- top 22%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:26 UKFri 2 Oct, 04:26 UTC · 26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on Gamed!de?
Server fps averaged 30 in the last 48 hours; the lowest was 30. At its peak the world had 204,970 entities, counting buildings, deployables and the rest. Memory use reached 4,989 MB at its peak. A falling fps and a rising entity count show up to players as lag.
Is Gamed!de online at the moment, and how consistent is its uptime?
Right now Gamed!de is up and running. Its reported uptime shows a restart about 10 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
What location is Gamed!de based in?
No region is published by Gamed!de. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 85.114.155.253:28015 is its address.
What version of Rust is running on Gamed!de?
On Gamed!de you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Server tags
How should you read the tags on Gamed!de?
The server browser reads these tags from Gamed!de: gmrust (Game mode): Standard survival, the Rust way; mp60 (Max players): Capacity: 60; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry Gamed!de?
The Rust Wipe Stats lists that include Gamed!de are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is in use on Gamed!de?
A procedural map of size 6,000 with seed 6738, generated by the game, runs on Gamed!de. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on Gamed!de?
The name of Gamed!de says nothing about gather rate. The default of 8 players is the group limit here. This server runs survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe times
Which days and times does Gamed!de schedule its wipes for?
Its rhythm cannot be read yet, as too few of Gamed!de's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 15 hours is how long the current world has been running.
What happens on Gamed!de when wipe day arrives?
The average peak across its recent wipes was 0 players. The crowd on the latest wipe reached its high 0 hours in.
Player counts
What sort of population does Gamed!de carry?
Out of 60 slots, Gamed!de has 1 filled right now. The seven-day average is 0 players, with a peak of 1. The last 48 hours peak at 12:00 UTC, when the average was 1 players.
How does Gamed!de compare with other Rust servers in the rankings?
Player hours over the past week put Gamed!de at #4,823, inside the top 22% of all ranked servers.
Getting in
What steps let you join Gamed!de?
Two ways in: press F1 and enter client.connect 85.114.155.253:28015, or join from this page with Launch Rust, which opens Steam and connects you.