Local forecast
Unitedgameserver
Online 85.14.193.173:28015 checked 8m ago
Current conditions
observed 8m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,310
- top 69%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:33 UKFri 2 Oct, 12:33 UTC · 27d ago | 2 | – | running | 0 |
| Fri 2 Oct, 04:12 UKFri 2 Oct, 03:12 UTC · 27d ago | 2 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does Unitedgameserver run?
Across the last 48 hours the average was 30 server fps, with a floor of 30. The world held as many as 91,423 entities, buildings and deployables included. Memory use reached 2,874 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
Is Unitedgameserver online at the moment, and how consistent is its uptime?
As of now, Unitedgameserver is online. Going by its reported uptime, the last restart was about 13 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
In which location does Unitedgameserver sit?
For Unitedgameserver, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 85.14.193.173:28015 is its address.
What version of Rust is running on Unitedgameserver?
On Unitedgameserver you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
How should you read the tags on Unitedgameserver?
The server browser reads these tags from Unitedgameserver: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry Unitedgameserver?
These Rust Wipe Stats lists include Unitedgameserver: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
Which map is in use on Unitedgameserver?
Unitedgameserver runs a procedural map of size 4,000, seed 140097838, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does Unitedgameserver use, and what rules does it enforce?
No gather rate appears in the name Unitedgameserver. Groups fall back to the game's default of 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe days
On what schedule does Unitedgameserver wipe?
Too few wipes on Unitedgameserver are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 6 hours.
What happens on Unitedgameserver when wipe day arrives?
The average peak across its recent wipes was 2 players. Peak numbers on the latest wipe arrived 1 hours after the reset.
Population history
How many players does Unitedgameserver hold?
Out of 10 slots, Unitedgameserver has 0 filled right now. The seven-day average stands at 0 players.
Where does Unitedgameserver sit in the rankings?
The last seven days of player hours rank Unitedgameserver at #15,310, in the top 69% of ranked servers.
Getting in
How do you get into Unitedgameserver?
Open the console in Rust with F1, then type client.connect 85.14.193.173:28015 to join. On this page, Launch Rust does the same through Steam. You can find its website at https://united-gameserver.de/.