Local forecast
4Netplayers Rust Server probe 2
Offline 85.14.206.35:22400 checked 3d ago
Current conditions
observed 3d agoplayers now
0% full
- 7-day average
- 1
- peak 1
- Rank
- #8,761
- top 39%
- Last wipe
- 7d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is 4Netplayers Rust Server probe 2, and is it online now?
Last seen 3 days 7 hours ago, 4Netplayers Rust Server probe 2 is offline now. In the last 7 full days it stayed up 10 of 168 hours, 6% of the time. On 22 October 2026 it was first recorded by Rust Wipe Stats.
In which location does 4Netplayers Rust Server probe 2 sit?
For 4Netplayers Rust Server probe 2, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 85.14.206.35:22400 is its address.
What version of Rust is running on 4Netplayers Rust Server probe 2?
On 4Netplayers Rust Server probe 2 you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Lists and tags
Which meaning sits behind each tag on 4Netplayers Rust Server probe 2?
The server browser reads these tags from 4Netplayers Rust Server probe 2: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): 10 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does 4Netplayers Rust Server probe 2 appear among the Rust Wipe Stats lists and filters?
4Netplayers Rust Server probe 2 appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
What map is 4Netplayers Rust Server probe 2 on?
4Netplayers Rust Server probe 2 runs a procedural map of size 4,450, seed 1234567890, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on 4Netplayers Rust Server probe 2?
No gather rate appears in the name 4Netplayers Rust Server probe 2. No group setting is published, so the game default of 8 players applies. It plays as survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
Which days and times does 4Netplayers Rust Server probe 2 schedule its wipes for?
Too few wipes on 4Netplayers Rust Server probe 2 are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 7 days 12 hours is how long the current world has been running.
Population history
What sort of population does 4Netplayers Rust Server probe 2 carry?
4Netplayers Rust Server probe 2 is offline at the moment; the last sighting was 3 days 7 hours ago. Across the past week it peaked at 1 and averaged 1 players.
How does 4Netplayers Rust Server probe 2 compare with other Rust servers in the rankings?
The last seven days of player hours rank 4Netplayers Rust Server probe 2 at #8,761, in the top 39% of ranked servers.
Getting in
How do you get into 4Netplayers Rust Server probe 2?
Enter client.connect 85.14.206.35:22400 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.