Rust Wipe StatsWipe forecast
Now 104,128 players 11,899 servers 421 fresh wipes in 3 h

Local forecast

4Netplayers Rust Server

Online 85.14.206.85:24300 checked 11m ago

moddedoxide

Current conditions

observed 11m ago
0 / 10
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,310
top 69%
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

01020304019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
120/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
122/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
199/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average
80/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 89 on average
223/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average
348/ 350

Quick answers

from the figures on this page

Server facts

Does 4Netplayers Rust Server hold a steady performance?

Server fps averaged 30 in the last 48 hours; the lowest was 30. At its peak the world had 90,056 entities, counting buildings, deployables and the rest. Memory use reached 2,841 MB at its peak. A falling fps and a rising entity count show up to players as lag.

Is 4Netplayers Rust Server online at the moment, and how consistent is its uptime?

Right now 4Netplayers Rust Server is up and running. Its reported uptime shows a restart about 37 hours ago. In the last 1 full day it stayed up 23 of 24 hours, 96% of the time. On 27 October 2026 it was first recorded by Rust Wipe Stats.

What location is 4Netplayers Rust Server based in?

There is no published region for 4Netplayers Rust Server. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 85.14.206.85:24300.

What Rust version is 4Netplayers Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is what 4Netplayers Rust Server runs. The protocol must match for you to join, and Steam keeps it updated.

Server tags

Which meaning sits behind each tag on 4Netplayers Rust Server?

The server browser reads these tags from 4Netplayers Rust Server: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): 10 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry 4Netplayers Rust Server?

4Netplayers Rust Server appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Map and rules

Which map is in use on 4Netplayers Rust Server?

A procedural map of size 4,000 with seed 1234567890, generated by the game, runs on 4Netplayers Rust Server. You can look at it on RustMaps from this page: same size and seed, same map.

Which settings and rules are in force on 4Netplayers Rust Server?

The name of 4Netplayers Rust Server says nothing about gather rate. The default of 8 players is the group limit here. This server runs survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. This server has VAC switched on.

Wipe days

When does 4Netplayers Rust Server wipe?

The record of 4Netplayers Rust Server's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 7 hours.

Player counts

Is 4Netplayers Rust Server busy or quiet?

4Netplayers Rust Server is carrying 0 players at the moment, out of 10 slots. The seven-day average stands at 0 players.

Where does 4Netplayers Rust Server sit in the rankings?

The last seven days of player hours rank 4Netplayers Rust Server at #15,310, in the top 69% of ranked servers.

Join the server

What do you do to join 4Netplayers Rust Server?

Open the console in Rust with F1, then type client.connect 85.14.206.85:24300 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players 10 player slots are available.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code This server carries no region code.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.