Local forecast
Fam.Wenn 4Netplayers
Online 85.14.216.25:23800 checked 7m ago
Current conditions
observed 7m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,344
- top 69%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 06:57 UKSat 3 Oct, 05:57 UTC · 26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How smoothly does Fam.Wenn 4Netplayers run?
Server fps averaged 29 in the last 48 hours; the lowest was 26. At its peak the world had 117,175 entities, counting buildings, deployables and the rest. Memory use reached 4,583 MB at its peak. Players feel lag when fps drops and the entity count climbs.
Is Fam.Wenn 4Netplayers online at the moment, and how consistent is its uptime?
Right now Fam.Wenn 4Netplayers is up and running. Going by its reported uptime, the last restart was about 6 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
In which location does Fam.Wenn 4Netplayers sit?
There is no published region for Fam.Wenn 4Netplayers. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 85.14.216.25:23800.
What Rust version is Fam.Wenn 4Netplayers on?
Rust network protocol 2635 and build 168909 on Linux is what Fam.Wenn 4Netplayers runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
Which meaning sits behind each tag on Fam.Wenn 4Netplayers?
The server browser reads these tags from Fam.Wenn 4Netplayers: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry Fam.Wenn 4Netplayers?
These Rust Wipe Stats lists include Fam.Wenn 4Netplayers: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
Which map is in use on Fam.Wenn 4Netplayers?
A procedural map of size 4,500 with seed 1234567890, generated by the game, runs on Fam.Wenn 4Netplayers. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on Fam.Wenn 4Netplayers?
No gather rate appears in the name Fam.Wenn 4Netplayers. No group setting is published, so the game default of 8 players applies. survival is the game mode, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. This server has VAC switched on.
Wipe days
Which days and times does Fam.Wenn 4Netplayers schedule its wipes for?
Its rhythm cannot be read yet, as too few of Fam.Wenn 4Netplayers's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 26 days 9 hours is how long the current world has been running.
What happens on Fam.Wenn 4Netplayers when wipe day arrives?
Its recent wipes drew an average peak of 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Population
How many players does Fam.Wenn 4Netplayers hold?
Fam.Wenn 4Netplayers is carrying 0 players at the moment, out of 10 slots. The seven-day average stands at 0 players.
Where does Fam.Wenn 4Netplayers sit in the rankings?
Ranked #15,344 on seven-day player hours, Fam.Wenn 4Netplayers is in the top 69% of all ranked servers.
Join the server
What do you do to join Fam.Wenn 4Netplayers?
Two ways in: press F1 and enter client.connect 85.14.216.25:23800, or join from this page with Launch Rust, which opens Steam and connects you.