Local forecast
4Netplayers Rust Server probe 2
Offline 85.14.216.2:22100 checked 35d ago
Current conditions
observed 35d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,641
- top 71%
- Last wipe
- 43d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is 4Netplayers Rust Server probe 2, and is it online now?
4Netplayers Rust Server probe 2 is currently offline, with the last sighting 35 days 12 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 16 September 2026 it was first recorded by Rust Wipe Stats.
In which location does 4Netplayers Rust Server probe 2 sit?
There is no published region for 4Netplayers Rust Server probe 2. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 85.14.216.2:22100 is its address.
What Rust version is 4Netplayers Rust Server probe 2 on?
On 4Netplayers Rust Server probe 2 you will find Rust network protocol 2633 and build 165217, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Lists and tags
Which meaning sits behind each tag on 4Netplayers Rust Server probe 2?
These are the tags 4Netplayers Rust Server probe 2 publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs165217 (Build): Game build: 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry 4Netplayers Rust Server probe 2?
These Rust Wipe Stats lists include 4Netplayers Rust Server probe 2: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
What map is 4Netplayers Rust Server probe 2 on?
The game generates the map on 4Netplayers Rust Server probe 2, procedural, size 4,500, seed 1234567890. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on 4Netplayers Rust Server probe 2?
The name of 4Netplayers Rust Server probe 2 says nothing about gather rate. No group setting is published, so the game default of 8 players applies. It plays as survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does 4Netplayers Rust Server probe 2 wipe?
Its rhythm cannot be read yet, as too few of 4Netplayers Rust Server probe 2's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 43 days 2 hours is how long the current world has been running.
Population history
What sort of population does 4Netplayers Rust Server probe 2 carry?
The last time 4Netplayers Rust Server probe 2 was seen was 35 days 12 hours ago; it is offline right now.
Where does 4Netplayers Rust Server probe 2 sit in the rankings?
Player hours over the past week put 4Netplayers Rust Server probe 2 at #15,641, inside the top 71% of all ranked servers.
Getting in
What steps let you join 4Netplayers Rust Server probe 2?
Two ways in: press F1 and enter client.connect 85.14.216.2:22100, or join from this page with Launch Rust, which opens Steam and connects you.