Local forecast
4Netplayers Rust Server probe 2
Offline 85.14.216.30:21400 checked 24d ago
Current conditions
observed 24d agoplayers now
10% full
- 7-day average
- 0
- peak –
- Rank
- #13,798
- top 61%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 12:43 UKSat 3 Oct, 11:43 UTC · 25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is 4Netplayers Rust Server probe 2 online at the moment, and how consistent is its uptime?
Last seen 24 days ago, 4Netplayers Rust Server probe 2 is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 2 October 2026 it was first recorded by Rust Wipe Stats.
In which location does 4Netplayers Rust Server probe 2 sit?
There is no published region for 4Netplayers Rust Server probe 2. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 85.14.216.30:21400.
What Rust version is 4Netplayers Rust Server probe 2 on?
Rust network protocol 2634 and build 166652 on Linux is what 4Netplayers Rust Server probe 2 runs. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
How should you read the tags on 4Netplayers Rust Server probe 2?
The server browser reads these tags from 4Netplayers Rust Server probe 2: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs166652 (Build): Build 166652 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry 4Netplayers Rust Server probe 2?
4Netplayers Rust Server probe 2 appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is in use on 4Netplayers Rust Server probe 2?
The game generates the map on 4Netplayers Rust Server probe 2, procedural, size 4,499, seed 1234567890. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on 4Netplayers Rust Server probe 2?
The name of 4Netplayers Rust Server probe 2 says nothing about gather rate. The default of 8 players is the group limit here. survival is the game mode, the usual game of gathering, building and raiding. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe times
Which days and times does 4Netplayers Rust Server probe 2 schedule its wipes for?
Its rhythm cannot be read yet, as too few of 4Netplayers Rust Server probe 2's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 25 days 6 hours.
What happens on 4Netplayers Rust Server probe 2 when wipe day arrives?
Its recent wipes drew an average peak of 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Population history
How many players does 4Netplayers Rust Server probe 2 hold?
The last time 4Netplayers Rust Server probe 2 was seen was 24 days ago; it is offline right now.
Where does 4Netplayers Rust Server probe 2 sit in the rankings?
Ranked #13,798 on seven-day player hours, 4Netplayers Rust Server probe 2 is in the top 61% of all ranked servers.
How to join
How do you get into 4Netplayers Rust Server probe 2?
Enter client.connect 85.14.216.30:21400 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.