Local forecast
TroubleChute
Offline 85.172.88.36:28015 checked 20d ago
Current conditions
observed 20d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,841
- top 72%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is TroubleChute, and is it online now?
TroubleChute is currently offline, with the last sighting 20 days 6 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 9 October 2026 it was first recorded by Rust Wipe Stats.
Where does TroubleChute run from?
There is no published region for TroubleChute. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 85.172.88.36:28015 is its address.
What version of Rust is running on TroubleChute?
Rust network protocol 2634 and build 167398 on Windows is what TroubleChute runs. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
Which meaning sits behind each tag on TroubleChute?
These are the tags TroubleChute publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167398 (Build): It runs game build 167398; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does TroubleChute appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include TroubleChute are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
What map is TroubleChute on?
A procedural map, generated by the game, runs on TroubleChute.
Which settings and rules are in force on TroubleChute?
The name of TroubleChute says nothing about gather rate. No group setting is published, so the game default of 8 players applies. survival is the game mode, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.
Wipe schedule
Which days and times does TroubleChute schedule its wipes for?
Too few wipes on TroubleChute are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 24 days 6 hours is how long the current world has been running.
Population
What sort of population does TroubleChute carry?
TroubleChute is offline at the moment; the last sighting was 20 days 6 hours ago.
What position does TroubleChute hold among Rust servers?
The last seven days of player hours rank TroubleChute at #15,841, in the top 72% of ranked servers.
Getting in
What steps let you join TroubleChute?
Two ways in: press F1 and enter client.connect 85.172.88.36:28015, or join from this page with Launch Rust, which opens Steam and connects you.