Local forecast
TheWalkingDead
Online 85.190.128.216:10900 checked 55m ago
Current conditions
observed 55m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,284
- top 69%
- Last wipe
- 28d ago
- no schedule published
- Next wipe
- 6d 17h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 6d 17h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 6d 17h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 34d 17h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 17h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:53 UK FWThu 1 Oct, 17:53 UTC · 28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is performance good on TheWalkingDead?
Across the last 48 hours the average was 10 server fps, with a floor of 7. At its peak the world had 96,628 entities, counting buildings, deployables and the rest. The peak memory draw was 2,448 MB. A falling fps and a rising entity count show up to players as lag.
Is TheWalkingDead online at the moment, and how consistent is its uptime?
As of now, TheWalkingDead is online. Going by its reported uptime, the last restart was about 21 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 30 September 2026.
What location is TheWalkingDead based in?
No region is published by TheWalkingDead. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 85.190.128.216:10900 is its address.
What version of Rust is running on TheWalkingDead?
Rust network protocol 2635 and build 168909 on Windows is what TheWalkingDead runs. To join you need the same protocol, and Steam handles the update.
Server tags
How should you read the tags on TheWalkingDead?
These are the tags TheWalkingDead publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does TheWalkingDead appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include TheWalkingDead: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
Which map is in use on TheWalkingDead?
The game generates the map on TheWalkingDead, procedural, size 4,000, seed 6738. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does TheWalkingDead use, and what rules does it enforce?
Gather rate is not given in the name for TheWalkingDead. The default of 8 players is the group limit here. survival is the game mode, gather, build, raid: the standard game. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe times
Which days and times does TheWalkingDead schedule its wipes for?
Once a month is all TheWalkingDead wipes, at the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running now dates from 28 days 7 hours.
What should you expect from wipe day on TheWalkingDead?
The average peak across its recent wipes was 0 players. The crowd on the latest wipe reached its high 0 hours in.
Population
Is TheWalkingDead busy or quiet?
TheWalkingDead is carrying 0 players at the moment, out of 50 slots. The average for the past week is 0 players.
How does TheWalkingDead compare with other Rust servers in the rankings?
Player hours over the past week put TheWalkingDead at #15,284, inside the top 69% of all ranked servers.
How to join
What do you do to join TheWalkingDead?
Two ways in: press F1 and enter client.connect 85.190.128.216:10900, or join from this page with Launch Rust, which opens Steam and connects you.