Rust Wipe StatsWipe forecast
Now 73,690 players 11,765 servers 229 fresh wipes in 3 h

Local forecast

Ash-Rust

Online 85.190.162.224:11700 checked 7m ago

moddedoxide

Current conditions

observed 7m ago
0 / 50
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,276
top 69%
Last wipe
16d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

0510152023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
35/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
120/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average
66/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
21/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average
73/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
274/ 310

Quick answers

from the figures on this page

Server facts

Is performance good on Ash-Rust?

Its average over the last 48 hours was 10 server fps, and it never dropped below 9. The world held as many as 66,068 entities, buildings and deployables included. Memory use reached 2,288 MB at its peak. Lag is what players call it when fps is low and entities are piling up.

Is Ash-Rust online at the moment, and how consistent is its uptime?

Right now Ash-Rust is up and running. The uptime it reports puts the last restart about 14 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 13 October 2026 it was first recorded by Rust Wipe Stats.

What location is Ash-Rust based in?

For Ash-Rust, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 85.190.162.224:11700 is its address.

What Rust version is Ash-Rust on?

On Ash-Rust you will find Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

Which meaning sits behind each tag on Ash-Rust?

These are the tags Ash-Rust publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): It holds 50 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry Ash-Rust?

The Rust Wipe Stats lists that include Ash-Rust are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

What map is Ash-Rust on?

The game generates the map on Ash-Rust, procedural, size 3,500, seed 6738. The same map comes from the same size and seed, and RustMaps shows it from this page.

What settings does Ash-Rust use, and what rules does it enforce?

The name of Ash-Rust says nothing about gather rate. The default of 8 players is the group limit here. This server runs survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

Which days and times does Ash-Rust schedule its wipes for?

Too few wipes on Ash-Rust are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 16 days 8 hours.

Player counts

How many players does Ash-Rust hold?

The live count for Ash-Rust: 0 players, with 50 slots in total. The average for the past week is 0 players.

What position does Ash-Rust hold among Rust servers?

Player hours over the past week put Ash-Rust at #15,276, inside the top 69% of all ranked servers.

How to join

How do you get into Ash-Rust?

Two ways in: press F1 and enter client.connect 85.190.162.224:11700, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players It holds 50 players.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build It runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.