Local forecast
PrCross PVE
Online 85.190.163.140:11100 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #13,551
- top 61%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 09:59 UKSat 17 Oct, 08:59 UTC · 11d ago | 1 | – | running | 0 |
| Sun 11 Oct, 22:22 UKSun 11 Oct, 21:22 UTC · 17d ago | 1 | halved by day 1 | 5.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does PrCross PVE run?
Server fps averaged 10 in the last 48 hours; the lowest was 6. The world held as many as 92,232 entities, buildings and deployables included. Memory use reached 2,366 MB at its peak. Players feel lag when fps drops and the entity count climbs.
How reliable is PrCross PVE, and is it online now?
Right now PrCross PVE is up and running. Going by its reported uptime, the last restart was about 19 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. On 11 October 2026 it was first recorded by Rust Wipe Stats.
Where does PrCross PVE run from?
For PrCross PVE, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 85.190.163.140:11100 is its address.
What version of Rust is running on PrCross PVE?
Rust network protocol 2635 and build 168909 on Windows is what PrCross PVE runs. Steam updates your game for you; the protocol must match to join.
Server tags
Which meaning sits behind each tag on PrCross PVE?
These are the tags PrCross PVE publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): 50 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry PrCross PVE?
PrCross PVE appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
What map is PrCross PVE on?
A procedural map of size 4,000 with seed 9134, generated by the game, runs on PrCross PVE. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on PrCross PVE?
No gather rate appears in the name PrCross PVE. Groups fall back to the game's default of 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe times
When does PrCross PVE wipe?
The record of PrCross PVE's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 14 hours.
What should you expect from wipe day on PrCross PVE?
The average peak across its recent wipes was 1 players. 3 hours after the latest wipe, the crowd hit its peak. Half the peak or more lasted to the next wipe in 0% of its recent wipes. The fall below half came by day 1 when the crowd did not hold.
Population
What sort of population does PrCross PVE carry?
Out of 50 slots, PrCross PVE has 0 filled right now. The seven-day average is 0 players, with a peak of 1.
Where does PrCross PVE sit in the rankings?
Ranked #13,551 on seven-day player hours, PrCross PVE is in the top 61% of all ranked servers.
Join the server
What steps let you join PrCross PVE?
Two ways in: press F1 and enter client.connect 85.190.163.140:11100, or join from this page with Launch Rust, which opens Steam and connects you.
