Rust Wipe StatsWipe forecast
Now 54,200 players 11,747 servers 130 fresh wipes in 3 h

Local forecast

PrCross PVE

Online 85.190.163.140:11100 checked 10m ago

moddedoxide

Current conditions

observed 10m ago
0 / 50
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#13,551
top 61%
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

02.557.51000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.5 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sat 17 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 09:59 UKSat 17 Oct, 08:59 UTC · 11d ago 1 – running 0
Sun 11 Oct, 22:22 UKSun 11 Oct, 21:22 UTC · 17d ago 1 halved by day 1 5.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
53/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
131/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
47/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average
54/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
8/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
8/ 1000

Quick answers

from the figures on this page

About the server

How smoothly does PrCross PVE run?

Server fps averaged 10 in the last 48 hours; the lowest was 6. The world held as many as 92,232 entities, buildings and deployables included. Memory use reached 2,366 MB at its peak. Players feel lag when fps drops and the entity count climbs.

How reliable is PrCross PVE, and is it online now?

Right now PrCross PVE is up and running. Going by its reported uptime, the last restart was about 19 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. On 11 October 2026 it was first recorded by Rust Wipe Stats.

Where does PrCross PVE run from?

For PrCross PVE, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 85.190.163.140:11100 is its address.

What version of Rust is running on PrCross PVE?

Rust network protocol 2635 and build 168909 on Windows is what PrCross PVE runs. Steam updates your game for you; the protocol must match to join.

Server tags

Which meaning sits behind each tag on PrCross PVE?

These are the tags PrCross PVE publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): 50 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry PrCross PVE?

PrCross PVE appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

What map is PrCross PVE on?

A procedural map of size 4,000 with seed 9134, generated by the game, runs on PrCross PVE. The same map comes from the same size and seed, and RustMaps shows it from this page.

Which settings and rules are in force on PrCross PVE?

No gather rate appears in the name PrCross PVE. Groups fall back to the game's default of 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.

Wipe times

When does PrCross PVE wipe?

The record of PrCross PVE's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 14 hours.

What should you expect from wipe day on PrCross PVE?

The average peak across its recent wipes was 1 players. 3 hours after the latest wipe, the crowd hit its peak. Half the peak or more lasted to the next wipe in 0% of its recent wipes. The fall below half came by day 1 when the crowd did not hold.

Population

What sort of population does PrCross PVE carry?

Out of 50 slots, PrCross PVE has 0 filled right now. The seven-day average is 0 players, with a peak of 1.

Where does PrCross PVE sit in the rankings?

Ranked #13,551 on seven-day player hours, PrCross PVE is in the top 61% of all ranked servers.

Join the server

What steps let you join PrCross PVE?

Two ways in: press F1 and enter client.connect 85.190.163.140:11100, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players 50 player slots are available.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Game build: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code This server carries no region code.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.