Rust Wipe StatsWipe forecast
Now 102,471 players 11,898 servers 334 fresh wipes in 3 h

Local forecast

Local Server1 MAIN

Offline 86.146.176.163:28015 checked 4h ago

moddedoxide

Current conditions

observed 4h ago
1 / 10
players now
Offline H 1 · avg 1 7-day high and average

10% full

7-day average
1
peak 1
Rank
#6,952
top 31%
Last wipe
13d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.250.50.75119:0009:0011:0013:0015:0013:00

Hourly average and peak, UTC.

Server performance

010020030040019:0009:0011:0013:0015:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

9 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 8

The first 48 hours of its last wipes

Thu 15 OctTue 6 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 21:12 UKThu 15 Oct, 20:12 UTC · 13d ago 1 – running 0
Tue 6 Oct, 13:20 UKTue 6 Oct, 12:20 UTC · 23d ago 1 halved by day 8 9.3 days 0
Wed 30 Sep, 18:39 UKWed 30 Sep, 17:39 UTC · 29d ago 0 – 5.8 days 1
Mon 21 Sep, 18:07 UKMon 21 Sep, 17:07 UTC · 38d ago 1 held half 9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
141/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
133/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
199/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average
87/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 89 on average
228/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average
347/ 350

Quick answers

from the figures on this page

Server facts

Is performance good on Local Server1 MAIN?

Server fps averaged 240 in the last 48 hours; the lowest was 240. Buildings, deployables and all else in the world took the entity count to a peak of 7,993. At most it drew 1,371 MB of memory. A falling fps and a rising entity count show up to players as lag.

How reliable is Local Server1 MAIN, and is it online now?

Local Server1 MAIN is currently offline, with the last sighting 4 hours ago. Its reported uptime shows a restart about 37 minutes ago. It was up for 21 of 168 hours across the last 7 full days, 12% of the time. On 17 September 2026 it was first recorded by Rust Wipe Stats.

In which location does Local Server1 MAIN sit?

For Local Server1 MAIN, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 86.146.176.163:28015.

What version of Rust is running on Local Server1 MAIN?

On Local Server1 MAIN you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

How should you read the tags on Local Server1 MAIN?

The server browser reads these tags from Local Server1 MAIN: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry Local Server1 MAIN?

These Rust Wipe Stats lists include Local Server1 MAIN: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

What map is Local Server1 MAIN on?

The game generates the map on Local Server1 MAIN, procedural, size 1,500, seed 9876513. From this page RustMaps opens it, since equal size and seed give an equal map.

Which settings and rules are in force on Local Server1 MAIN?

The name of Local Server1 MAIN says nothing about gather rate. Groups fall back to the game's default of 8 players. survival is the game mode, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe times

When does Local Server1 MAIN wipe?

There is no next wipe to predict, because Local Server1 MAIN wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 13 days 21 hours is how long the current world has been running.

What happens on Local Server1 MAIN when wipe day arrives?

The average peak across its recent wipes was 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset. 50% of recent wipes kept more than half the peak until the next wipe. In the wipes that lost it, numbers fell under half by day 8.

Population history

Is Local Server1 MAIN busy or quiet?

The last time Local Server1 MAIN was seen was 4 hours ago; it is offline right now. The seven-day average is 1 players, with a peak of 1. Its busiest point in the last 48 hours was 22:00 UTC, averaging 1 players.

What position does Local Server1 MAIN hold among Rust servers?

The last seven days of player hours rank Local Server1 MAIN at #6,952, in the top 31% of ranked servers.

Getting in

What do you do to join Local Server1 MAIN?

Enter client.connect 86.146.176.163:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players It holds 10 players.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Game build: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code This server carries no region code.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.