Local forecast
TroubleChute
Offline 86.46.27.155:28015 checked 15d ago
Current conditions
observed 15d agoplayers now
10% full
- 7-day average
- 0
- peak –
- Rank
- #14,892
- top 68%
- Last wipe
- 23d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 12:55 UKSun 4 Oct, 11:55 UTC · 23d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is TroubleChute, and is it online now?
Right now TroubleChute is down; the last sighting was 15 days 20 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 27 September 2026.
Where does TroubleChute run from?
There is no published region for TroubleChute. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 86.46.27.155:28015.
What Rust version is TroubleChute on?
Rust network protocol 2634 and build 166652 on Windows is what TroubleChute runs. To join you need the same protocol, and Steam handles the update.
Server tags
Which meaning sits behind each tag on TroubleChute?
For the game's server browser, TroubleChute publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): 10 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Build 166652 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry TroubleChute?
The Rust Wipe Stats lists that include TroubleChute are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which settings and rules are in force on TroubleChute?
No gather rate appears in the name TroubleChute. Groups fall back to the game's default of 8 players. This server runs survival, gather, build, raid: the standard game. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) is off on this server.
Wipe schedule
Which days and times does TroubleChute schedule its wipes for?
Its rhythm cannot be read yet, as too few of TroubleChute's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 23 days 22 hours is how long the current world has been running.
Population
What sort of population does TroubleChute carry?
TroubleChute is offline at the moment; the last sighting was 15 days 20 hours ago.
What position does TroubleChute hold among Rust servers?
Player hours over the past week put TroubleChute at #14,892, inside the top 68% of all ranked servers.
Getting in
What steps let you join TroubleChute?
Enter client.connect 86.46.27.155:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.