Local forecast
Chill
Online 87.120.167.233:29081 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #4,835
- top 22%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 15:28 UKSun 25 Oct, 15:28 UTC · 3d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does Chill hold a steady performance?
Server fps averaged 135 in the last 48 hours; the lowest was 120. Buildings, deployables and all else in the world took the entity count to a peak of 108,912. Memory use reached 3,929 MB at its peak. A falling fps and a rising entity count show up to players as lag.
How reliable is Chill, and is it online now?
You will find Chill online at the moment. The uptime it reports puts the last restart about 2 days 10 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. It came to Rust Wipe Stats's notice first on 18 October 2026.
Where does Chill run from?
There is no published region for Chill. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 87.120.167.233:29081 is its address.
What version of Rust is running on Chill?
On Chill you will find Rust network protocol 2635 and build 167781, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Lists and tags
Which meaning sits behind each tag on Chill?
These are the tags Chill publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp30 (Max players): Capacity: 30; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry Chill?
The Rust Wipe Stats lists that include Chill are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Map and rules
Which map is in use on Chill?
Chill runs a procedural map of size 4,250, seed 1337, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map. The map goes by Custom Map.
Which settings and rules are in force on Chill?
No gather rate appears in the name Chill. No group setting is published, so the game default of 8 players applies. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe times
Which days and times does Chill schedule its wipes for?
The record of Chill's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 3 days 17 hours.
What should you expect from wipe day on Chill?
At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its high 0 hours in.
Population
How many players does Chill hold?
Out of 30 slots, Chill has 0 filled right now. The seven-day average is 0 players, with a peak of 2. At 22:00 UTC it was busiest over the past 48 hours, averaging 2 players.
How does Chill compare with other Rust servers in the rankings?
Player hours over the past week put Chill at #4,835, inside the top 22% of all ranked servers.
Getting in
How do you get into Chill?
Two ways in: press F1 and enter client.connect 87.120.167.233:29081, or join from this page with Launch Rust, which opens Steam and connects you. You can find its website at https://gamever.io.
