Local forecast
Private Test Server
Offline 87.126.24.28:28015 checked 2d ago
Current conditions
observed 2d agoplayers now
10% full
- 7-day average
- 1
- peak 1
- Rank
- #9,423
- top 42%
- Last wipe
- 7d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:58 UKThu 22 Oct, 17:58 UTC · 7d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is Private Test Server online at the moment, and how consistent is its uptime?
Right now Private Test Server is down; the last sighting was 2 days 3 hours ago. In the last 6 full days it stayed up 9 of 144 hours, 6% of the time. The first sighting by Rust Wipe Stats was on 22 October 2026.
Where does Private Test Server run from?
There is no published region for Private Test Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 87.126.24.28:28015 is its address.
What Rust version is Private Test Server on?
On Private Test Server you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Server tags
Which meaning sits behind each tag on Private Test Server?
The server browser reads these tags from Private Test Server: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry Private Test Server?
These Rust Wipe Stats lists include Private Test Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
Which map is in use on Private Test Server?
The game generates the map on Private Test Server, a procedural one.
Which settings and rules are in force on Private Test Server?
The name of Private Test Server says nothing about gather rate. The default of 8 players is the group limit here. It plays as survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) is off on this server.
Wipe days
When does Private Test Server wipe?
Its rhythm cannot be read yet, as too few of Private Test Server's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 4 hours.
What happens on Private Test Server when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. Peak numbers on the latest wipe arrived 1 hours after the reset.
Population history
What sort of population does Private Test Server carry?
Private Test Server is offline at the moment; the last sighting was 2 days 3 hours ago. Averaged over seven days: 1 players, peaking at 1.
Where does Private Test Server sit in the rankings?
Ranked #9,423 on seven-day player hours, Private Test Server is in the top 42% of all ranked servers.
How to join
How do you get into Private Test Server?
Enter client.connect 87.126.24.28:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.