Local forecast
TroubleChute
Offline 88.154.34.77:28015 checked 12d ago
Current conditions
observed 12d agoplayers now
20% full
- 7-day average
- 0
- peak –
- Rank
- #14,053
- top 65%
- Last wipe
- 16d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is TroubleChute online at the moment, and how consistent is its uptime?
Last seen 12 days 7 hours ago, TroubleChute is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 15 October 2026.
In which location does TroubleChute sit?
No region is published by TroubleChute. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 88.154.34.77:28015.
What version of Rust is running on TroubleChute?
Rust network protocol 2634 and build 167398 on Windows is what TroubleChute runs. Steam updates your game for you; the protocol must match to join.
Lists and tags
Which meaning sits behind each tag on TroubleChute?
For the game's server browser, TroubleChute publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp5 (Max players): It holds 5 players; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does TroubleChute appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include TroubleChute: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
What map is TroubleChute on?
The game generates the map on TroubleChute, a procedural one.
What settings does TroubleChute use, and what rules does it enforce?
Gather rate is not given in the name for TroubleChute. Groups fall back to the game's default of 8 players. survival is the game mode, the usual game of gathering, building and raiding. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe days
On what schedule does TroubleChute wipe?
The record of TroubleChute's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 16 days 8 hours.
Population
Is TroubleChute busy or quiet?
The last time TroubleChute was seen was 12 days 7 hours ago; it is offline right now.
Where does TroubleChute sit in the rankings?
Player hours over the past week put TroubleChute at #14,053, inside the top 65% of all ranked servers.
Getting in
What steps let you join TroubleChute?
Enter client.connect 88.154.34.77:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.